In the Faring Inn

Province of Manthria

The province of Manthria in the continent of Sarvonia.

Klinsor has two main inns: The Faring Inn and the Merlass Tavern. The Faring Inn is a more regular inn for travelers and merchants while the Merlass taverns is... hum... not as respectable... Probably best to spend some time at the Faring Inn if you want to get some connections and information.

Always

Always

A chancy challenge

You can intervene between the two to stop the fighting.

Engage in conversation

A high-risk challenge

There are lots of foreigners in the inn, lazily drinking their beer or enjoying some meal. The best way to start a conversation with a foreigner is to offer him a beer.

            1
            You need 1 x Gold  (you have 0)

            2
            You need Diplomacy capacity 2

            1
            Unlocked with 1 x Gold

            2
            Unlocked with Diplomacy capacity 2

Move to your private room

You can rent a room for the night. There, you will be able to change your equipment (if you have any), and sleep for the night to recover all your hit points.

The room costs 1 Gold piece.

            1
            You need 1 x Gold  (you have 0)

            1
            Unlocked with 1 x Gold


Success!

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

A chancy challenge

A fight has started between two customers

The two customers raise their voices, and stand in front of each other in a very aggressive way. One of them starts to search something in his pocket. You catch quickly his arm and twist his wrist before he can act. A small knife falls down on the ground.

The innkeeper catches the two men and throw them out of the building with a bucket of water to calm them. He finally turns toward you and thank you for your very quick and appropriate move.

You succeeded in a Fighting skills challenge!

1 change point, 1 more needed to reach level 2.

Fighting skills is increasing...

You've gained 1 x Reputation : duchy of Caeytharia (new total 4).

You've gained 1 x Experience Points (new total 71).


Location

Location

Level

Level 1 - Next level at 100 experience points.

Your experience

Level: Next level at 100 experience points.

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

1 x A ring engraved with "Dragon Slayer".

The ring given by your father


In the market

The market square of Klinsor is buzzing with activity. Klinsor is a major city in the area and is the crossing of economic activity.

Always

Always

Sell some animal skin

You can always use some money.

            1
            You need 1 x An animal skin  (you have 0)

            1
            Unlocked with 1 x An animal skin

Buy candles

As part of the whalers' guild activity, there are lots of candles to sell on the market.

            3
            You need 3 x Gold  (you have 0)

            3
            Unlocked with 3 x Gold

Buy magic powder

Magic powder is very expensive. You may find some during your travels, but it is generally harder to find than other items. Buying it is quite expensive but you are sure to get some at least.

            10
            You need 10 x Gold  (you have 0)

            10
            Unlocked with 10 x Gold


Travel

Unlocked when Location is:

Town of Klinsor

Town of Klinsor (you have this)

In the whalers' guild house

<p>Klinsor is very famous for its whalers' guild...

In the market

The market square of Klinsor is buzzing with activity...

In the Faring Inn

<p>Klinsor has two main inns: The Faring Inn and the Merlass Tavern...

In the garrison

<p>Klinsor has a small regular garrison employing soldiers from the Calytharia militia...

In the shrine of Baveras

<p>The town of Klinsor has a small building with a few clerics from Baveras cult...

Always

Always


In the whalers' guild house

Klinsor is very famous for its whalers' guild. This is a wonderful spot for observing whales. The whales are also the main resources of the city, providing its lucrative business of whale's oil.

Always

Look for whales

A tough challenge

Walk to the observatory deck of the guild and look for whales off the coast.

Help the workers

A chancy challenge

There is a lot of work at the guild. This morning, a boat brought back the carcass of a dead whale, and all workers are busy around the animal, skinning it, extracting oil, and processing it into a usable item.

Sell some magic powder

The guild is known to buy a lot of magic powder, as it is an important ingredient in the making of oil.

You can talk with the foreman to sell some of your powder. This is not a very good deal from a financial point of view, but the guild will be very grateful.

Magic powder is difficult to find and can be of doubtful quality. They will only trust you if you have high enough reputation in the duchy of Calytharia.

            5
            You need Reputation : duchy of Caeytharia 5 (you have 4)

            1
            You need 1 x Magic powder  (you have 0)

            5
            Unlocked with Reputation : duchy of Caeytharia 5 - you have 4

            1
            Unlocked with 1 x Magic powder


Failed!

Look for whales

A very chancy challenge

In the whalers' guild house

Province of Manthria

The province of Manthria in the continent of Sarvonia.

You look for a long moment at the sea. You see lots of seagulls and small fishes, but not a single whale. Today is not the day...

Discovery Skills 1 failed in a challenge! Try again and you may have better luck...

0 change points, 3 more needed to reach level 3.

Discovery Skills has increased to 2!


Location

Location

Level

Your experience

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


In the garrison

Klinsor has a small regular garrison employing soldiers from the Calytharia militia. They are responsible for the security in the region of Klinsor.

The commander of the garrison is called Gunthar.

Always

Always

Talk with Gunthar about the attack of Merovin.

You need to talk with the commander to tell him about the attack of Merovin. However, it's impossible to get to him until you have a good enough reputation in the region.

            3
            You need Main Quest 3 and Main Quest no more than 3 (you have 3)

            2
            You need Reputation : duchy of Caeytharia 2 (you have 4)

            3
            Unlocked with Main Quest 3 - you have 3

            2
            Unlocked with Reputation : duchy of Caeytharia 2 - you have 4

Fighting Training

An almost impossible challenge

In the courtyard of the keep there are few soldiers doing sword training with an instructor. This is a good moment to get some training as well.

            5
            You need Reputation : duchy of Caeytharia 5 (you have 4)

            3
            You need Fighting capacity 3

            5
            Unlocked with Reputation : duchy of Caeytharia 5 - you have 4

            3
            Unlocked with Fighting capacity 3

Physical training

A high-risk challenge

In the courtyard of the garrison, you can find a lot of equipment for physical training: a climbing wall, some alters and other nice materials for training.

            5
            You need Reputation : duchy of Caeytharia 5 (you have 4)

            4
            You need Athletics capacity 4

            5
            Unlocked with Reputation : duchy of Caeytharia 5 - you have 4

            4
            Unlocked with Athletics capacity 4


You enter Gunthar's office.

            3
            You need Main Quest 3 and Main Quest no more than 3 (you have 4)

            2
            You need Reputation : duchy of Caeytharia 2 (you have 4)

            3
            Unlocked with Main Quest 3 - you have 4

            2
            Unlocked with Reputation : duchy of Caeytharia 2 - you have 4

You tell the guard that you need to speak with the officer in charge and he lets you enter in Gunthar's office. The man is sitted at his desk, reading a big pile of papers.

You talk for a long time, trying to give as much details as you can about the situation in Merovin. Gunthar looks at you with a concerned face.

"Thank you very much my young friend for this information. I will no doubt start an investigation on this case. I will let you know as soon as I have more information."

You leave the office in a better mood. You have done what you could and it is now in the hands of the militia. You plan to come back in a few days to get some news.

 In the meantime, maybe you could investigate about this strange ring you found in the ashes of your house.

An occurrence! Your 'Main Quest' Quality is now 4 - Find information about the ring.!

You've gained 40 x Experience Points (new total 111).


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


Level 2 !

Congratulations ! You have just gained enough experience points to level up !

For every new level, you will be able to increase one or more qualities to become stronger.

Always

Always

A new quality : skill capacity

With this level, we are introducing some new qualities. They are tied to the basic skills: fighting skill, discovery skill, diplomacy skill and athletic skill. For each skill, you will get a complementary quality called capacity.

While the skills are used during challenges as the level of your skills makes the challenge easier or harder, the capacities are used to decide which challenges you are able to perform. If your capacity is too low, you will not be able to perform the challenge at all.


New capacity and new equipment slots !

Skill points are increased by running challenges. After each challenge, your skill will increase slightly (unless the challenge is too low, in which case you don't learn anything from it).

On the other hand, capacity increases during levelling and by wearing equipment. You just received new slots for equipment. For now only weapon, body armor and legs armor. You will gain new slots later.

For each slot, you have the possibility to wear one item that will increase your capacity. However, note that you will be able to change your equipment only when you are in a room in an inn and not at any other place in the world. So you have to choose carefully which equipment to wear at which moment.

Your capacity for athletics challenges. Only increases by wearing equipment or increasing your level.

An occurrence! Your 'Athletics capacity' Quality is now 3!

Your capacity for diplomacy challenges. Only increases by wearing equipment or increasing your level.

An occurrence! Your 'Diplomacy capacity' Quality is now 3!

Your capacity for fighting challenges. Only increases by wearing equipment or increasing your level.

An occurrence! Your 'Fighting capacity' Quality is now 3!

Your capacity for discovery challenges. Only increases by wearing equipment or increasing your level.

An occurrence! Your 'Discovery Capacity' Quality is now 3!

An occurrence! Your 'Level' Quality is now 2 - Next level at 200 experience points.!

You've lost 100 x Experience Points (new total 11).

An occurrence! Your 'Weapon equipment' Quality is now 1!

An occurrence! Your 'Legs armor' Quality is now 1!

An occurrence! Your 'Body armor' Quality is now 1!


Location

Location

Level

Level 2 - Next level at 200 experience points.

Your experience

Level: Next level at 200 experience points.

Diplomacy capacity

Your capacity for diplomacy challenges. Only increases by wearing equipment or increasing your level.

Discovery Capacity

Your capacity for discovery challenges. Only increases by wearing equipment or increasing your level.

Athletics capacity

Your capacity for athletics challenges. Only increases by wearing equipment or increasing your level.

Fighting capacity

Your capacity for fighting challenges. Only increases by wearing equipment or increasing your level.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


In the shrine of Baveras

Province of Manthria

The province of Manthria in the continent of Sarvonia.

The town of Klinsor has a small building with a few clerics from Baveras cult. Baveras is the Goddess of the Sea and has a very important presence all around the coast of the continent.

To get more information about the goddess Baveras and her cult : Santharia Dream

Always

Always

Pray at the altar

You enter in the shrine and can feel the quiet atmosphere of the place. After all the recent events, you need some time to relax in the hand of the Goddess.

You can burn a candle and spend a few minutes for a prayer.

            1
            You need 1 x A candle  (you have 1)

            1
            Unlocked with 1 x A candle  - you have 1

Speak with the priest

An almost impossible challenge

After the tragedy of Merovin, you need a moment of comfort. You know that the priests of Baveras will take the time to talk with you.

            5
            You need Diplomacy capacity 5 (you have 3)

            5
            Unlocked with Diplomacy capacity 5 - you have 3

Show the ring to a priest of Baveras

The ring seems somehow linked to an old story. The priest of Baveras might not be the best knowledgeable person but maybe he can direct you to where to go to find more information.

Before asking him directly, you need to be welcome in the house of Baveras.

            4
            You need Main Quest 4 and Main Quest no more than 4 (you have 4)

            2
            You need Reputation : cult of Baveras 2

            4
            Unlocked with Main Quest 4 - you have 4

            2
            Unlocked with Reputation : cult of Baveras 2


Success!

Pray at the altar

            1
            You need 1 x A candle  (you have 0)

            1
            Unlocked with 1 x A candle

You spend some time talking silently to Baveras. You realize that your regular prayer are usually about your fishing activity while today is on much deeper topics. After the prayer, you feel a bit reassured.

You've lost 1 x A candle (new total 0).

You now have 1 x Reputation : cult of Baveras.

You've gained 1 x Experience Points (new total 12).


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


In the Faring Inn

Klinsor has two main inns: The Faring Inn and the Merlass Tavern. The Faring Inn is a more regular inn for travelers and merchants while the Merlass taverns is... hum... not as respectable... Probably best to spend some time at the Faring Inn if you want to get some connections and information.

Always

Always

A chancy challenge

You can intervene between the two to stop the fighting.

Engage in conversation

A high-risk challenge

There are lots of foreigners in the inn, lazily drinking their beer or enjoying some meal. The best way to start a conversation with a foreigner is to offer him a beer.

            1
            You need 1 x Gold  (you have 0)

            2
            You need Diplomacy capacity 2 (you have 3)

            1
            Unlocked with 1 x Gold

            2
            Unlocked with Diplomacy capacity 2 - you have 3

Move to your private room

You can rent a room for the night. There, you will be able to change your equipment (if you have any), and sleep for the night to recover all your hit points.

The room costs 1 Gold piece.


Success!

A modest challenge

The two customers raise their voices, and stand in front of each other in a very aggressive way. One of them starts to search something in his pocket. You catch quickly his arm and twist his wrist before he can act. A small knife falls down on the ground.

The innkeeper catches the two men and throw them out of the building with a bucket of water to calm them. He finally turns toward you and thank you for your very quick and appropriate move.

You succeeded in a Fighting skills challenge!

Fighting skills has increased to 2!

You've gained 1 x Reputation : duchy of Caeytharia (new total 5).

You've gained 1 x Experience Points (new total 13).


Location

Location

Level

Your experience

Diplomacy capacity

Your capacity for diplomacy challenges. Only increases by wearing equipment or increasing your level.

Discovery Capacity

Your capacity for discovery challenges. Only increases by wearing equipment or increasing your level.

Athletics capacity

Your capacity for athletics challenges. Only increases by wearing equipment or increasing your level.

Fighting capacity

Your capacity for fighting challenges. Only increases by wearing equipment or increasing your level.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


In the shrine of Baveras

Province of Manthria

The province of Manthria in the continent of Sarvonia.

The town of Klinsor has a small building with a few clerics from Baveras cult. Baveras is the Goddess of the Sea and has a very important presence all around the coast of the continent.

To get more information about the goddess Baveras and her cult : Santharia Dream

Always

Always

Pray at the altar

You enter in the shrine and can feel the quiet atmosphere of the place. After all the recent events, you need some time to relax in the hand of the Goddess.

You can burn a candle and spend a few minutes for a prayer.

Speak with the priest

An almost impossible challenge

After the tragedy of Merovin, you need a moment of comfort. You know that the priests of Baveras will take the time to talk with you.

Show the ring to a priest of Baveras

The ring seems somehow linked to an old story. The priest of Baveras might not be the best knowledgeable person but maybe he can direct you to where to go to find more information.

Before asking him directly, you need to be welcome in the house of Baveras.

            4
            You need Main Quest 4 and Main Quest no more than 4 (you have 4)

            2
            You need Reputation : cult of Baveras 2 (you have 1)

            4
            Unlocked with Main Quest 4 - you have 4

            2
            Unlocked with Reputation : cult of Baveras 2 - you have 1


Always

Always


In the whalers' guild house

Klinsor is very famous for its whalers' guild. This is a wonderful spot for observing whales. The whales are also the main resources of the city, providing its lucrative business of whale's oil.

Always

Look for whales

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

A very chancy challenge

Walk to the observatory deck of the guild and look for whales off the coast.

Help the workers

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.

A chancy challenge

There is a lot of work at the guild. This morning, a boat brought back the carcass of a dead whale, and all workers are busy around the animal, skinning it, extracting oil, and processing it into a usable item.

Sell some magic powder

The guild is known to buy a lot of magic powder, as it is an important ingredient in the making of oil.

You can talk with the foreman to sell some of your powder. This is not a very good deal from a financial point of view, but the guild will be very grateful.

Magic powder is difficult to find and can be of doubtful quality. They will only trust you if you have high enough reputation in the duchy of Calytharia.

            5
            You need Reputation : duchy of Caeytharia 5 (you have 5)

            1
            You need 1 x Magic powder  (you have 0)

            5
            Unlocked with Reputation : duchy of Caeytharia 5 - you have 5

            1
            Unlocked with 1 x Magic powder


Success!

Look for whales

A very chancy challenge

You are on the observatory deck with some kids looking at the gulf hoping to find some whales. Lucky you ! You can see some large majestic whales and you show them to the kids. They beamed at you, showing their happiness, while looking at the big animals.

You succeeded in a Discovery Skills challenge!

1 change point, 2 more needed to reach level 3.

Discovery Skills is increasing...

You've gained 1 x Reputation : duchy of Caeytharia (new total 6).

You've gained 1 x Experience Points (new total 14).


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Diplomacy capacity

Your capacity for diplomacy challenges. Only increases by wearing equipment or increasing your level.

Discovery Capacity

Your capacity for discovery challenges. Only increases by wearing equipment or increasing your level.

Athletics capacity

Your capacity for athletics challenges. Only increases by wearing equipment or increasing your level.

Fighting capacity

Your capacity for fighting challenges. Only increases by wearing equipment or increasing your level.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


In the garrison

Province of Manthria

The province of Manthria in the continent of Sarvonia.

Klinsor has a small regular garrison employing soldiers from the Calytharia militia. They are responsible for the security in the region of Klinsor.

The commander of the garrison is called Gunthar.

Always

Always

A mission for the militia

Gunthar is requesting a volunteer for a mission in Rekjin. But he will not give it to an unknown person. You need to have a certain reputation to be able to receive the mission.

This action will start a new quest: in the Calytharia militia.

            0
            You need Quest : in the Caeytharia militia 0 and Quest : in the Caeytharia militia no more than 0

            5
            You need Reputation : duchy of Caeytharia 5 (you have 6)

            4
            You need Main Quest 4 (you have 4)

            0
            Unlocked with Quest : in the Caeytharia militia 0

            5
            Unlocked with Reputation : duchy of Caeytharia 5 - you have 6

            4
            Unlocked with Main Quest 4 - you have 4

Fighting Training

A high-risk challenge

In the courtyard of the keep there are few soldiers doing sword training with an instructor. This is a good moment to get some training as well.

            5
            You need Reputation : duchy of Caeytharia 5 (you have 6)

            3
            You need Fighting capacity 3 (you have 3)

            5
            Unlocked with Reputation : duchy of Caeytharia 5 - you have 6

            3
            Unlocked with Fighting capacity 3 - you have 3

Physical training

A high-risk challenge

In the courtyard of the garrison, you can find a lot of equipment for physical training: a climbing wall, some alters and other nice materials for training.

            5
            You need Reputation : duchy of Caeytharia 5 (you have 6)

            4
            You need Athletics capacity 4 (you have 3)

            5
            Unlocked with Reputation : duchy of Caeytharia 5 - you have 6

            4
            Unlocked with Athletics capacity 4 - you have 3


Investigate at the Rekjin Clay Pitt.

Quest reward : Calytharia Militia 1

As the officer Gunthar told you, you go in the storage room of the garrison and pick one of the equipment laying around.

A mission for the militia

            0
            You need Quest : in the Caeytharia militia 0 and Quest : in the Caeytharia militia no more than 0 (you have 1)

            5
            You need Reputation : duchy of Caeytharia 5 (you have 6)

            4
            You need Main Quest 4 (you have 4)

            0
            Unlocked with Quest : in the Caeytharia militia 0 - you have 1

            5
            Unlocked with Reputation : duchy of Caeytharia 5 - you have 6

            4
            Unlocked with Main Quest 4 - you have 4

You enter in Gunthar's office, curious to hear about this mission. Maybe this is something that you could do. Gunthar takes a paper from his large pile and turns toward you.

"We have not received any news from the Rekjin Clay Pitt since 2 days. We were expecting a load of clay and nothing has arrived yet. Given what happened to Merovin, I am very worried that something similar might have happened to the pitt. We need someone to investigate there as soon as possible but I don't have any guard to spare at the moment."

You hesitate only half a second before answering :

"Of course, sir. I will be happy to go there and investigate. I will report my findings as soon as I come back."

"Good. Then, go fetch some equipment to help you in your investigation."

An occurrence! Your 'Quest : in the Caeytharia militia' Quality is now 1 - Investigate at the Rekjin clay pitts!

You've gained 40 x Experience Points (new total 54).


Location

Location

Level

Your experience

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


You now possess a ragged leather pants.

A ragged leather pants

The legs armor will give +1 athletics capacity.

What an improvement !

You now have 1 x Legs armor : Ragged Leather Pants (+1 athletics).


Legs armor

1 x Legs armor : Ragged Leather Pants (+1 athletics)

Location

Location

Level

Your experience

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


In the whalers' guild house

Klinsor is very famous for its whalers' guild. This is a wonderful spot for observing whales. The whales are also the main resources of the city, providing its lucrative business of whale's oil.

Always

Always

Look for whales

A very chancy challenge

Walk to the observatory deck of the guild and look for whales off the coast.

Help the workers

A chancy challenge

There is a lot of work at the guild. This morning, a boat brought back the carcass of a dead whale, and all workers are busy around the animal, skinning it, extracting oil, and processing it into a usable item.

Sell some magic powder

The guild is known to buy a lot of magic powder, as it is an important ingredient in the making of oil.

You can talk with the foreman to sell some of your powder. This is not a very good deal from a financial point of view, but the guild will be very grateful.

Magic powder is difficult to find and can be of doubtful quality. They will only trust you if you have high enough reputation in the duchy of Calytharia.

            5
            You need Reputation : duchy of Caeytharia 5 (you have 6)

            1
            You need 1 x Magic powder  (you have 0)

            5
            Unlocked with Reputation : duchy of Caeytharia 5 - you have 6

            1
            Unlocked with 1 x Magic powder


Failed!

Help the workers

A modest challenge

You try to slice the whale, but this is a big beast and it requires some good knowledge to know how to do it properly. Despite your good will, you are more clumsy than helpful and they gently ask you to leave them with their work.

Athletic skills 3 failed in a challenge! Try again and you may have better luck...

0 change points, 5 more needed to reach level 5.

Athletic skills has increased to 4!


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Diplomacy capacity

Your capacity for diplomacy challenges. Only increases by wearing equipment or increasing your level.

Discovery Capacity

Your capacity for discovery challenges. Only increases by wearing equipment or increasing your level.

Athletics capacity

Your capacity for athletics challenges. Only increases by wearing equipment or increasing your level.

Fighting capacity

Your capacity for fighting challenges. Only increases by wearing equipment or increasing your level.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


In the whalers' guild house

Province of Manthria

The province of Manthria in the continent of Sarvonia.

Always

Always

Look for whales

A very chancy challenge

Help the workers

A modest challenge


Success!

A modest challenge

<p>You let the technicians do the hard work and focus on helping with simple tasks, like transporting kilos of meat from the whale to the processing table. This is a big help for the workers. After a few hours of hard work, you can feel your back giving you painful warnings that you've done enough. Before leaving, the workers thank you warmly and give you a few candles, made from the oil of the whales.

You succeeded in an Athletic skills challenge!

Athletic skills has not changed from 4 because it's higher than 3.

You now have 1 x A candle.

You've gained 1 x Experience Points (new total 55).


Location

Location

Level

Your experience

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


In the garrison

Klinsor has a small regular garrison employing soldiers from the Calytharia militia. They are responsible for the security in the region of Klinsor.

The commander of the garrison is called Gunthar.

Always

Always

Fighting Training

A high-risk challenge

In the courtyard of the keep there are few soldiers doing sword training with an instructor. This is a good moment to get some training as well.

Physical training

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.

A high-risk challenge

In the courtyard of the garrison, you can find a lot of equipment for physical training: a climbing wall, some alters and other nice materials for training.


Success!

Fighting Training

A high-risk challenge

            5
            You need Reputation : duchy of Caeytharia 5 (you have 7)

            3
            You need Fighting capacity 3 (you have 3)

            5
            Unlocked with Reputation : duchy of Caeytharia 5 - you have 7

            3
            Unlocked with Fighting capacity 3 - you have 3

You listen carefully to the instructor and follow the hints that he gives you. This is working well. You manage to destabilize your opponent by a surprising move and you end up victorious of this round of combat.

Fighting skills is increasing...

You've gained 1 x Reputation : duchy of Caeytharia (new total 7).


Location

Location

Level

Your experience

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


In the Faring Inn

Klinsor has two main inns: The Faring Inn and the Merlass Tavern. The Faring Inn is a more regular inn for travelers and merchants while the Merlass taverns is... hum... not as respectable... Probably best to spend some time at the Faring Inn if you want to get some connections and information.

Always

Always

A modest challenge

You can intervene between the two to stop the fighting.

Engage in conversation

A high-risk challenge

There are lots of foreigners in the inn, lazily drinking their beer or enjoying some meal. The best way to start a conversation with a foreigner is to offer him a beer.

Move to your private room

You can rent a room for the night. There, you will be able to change your equipment (if you have any), and sleep for the night to recover all your hit points.

The room costs 1 Gold piece.

            1
            You need 1 x Gold  (you have 0)

            1
            Unlocked with 1 x Gold


Success!

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

A modest challenge

The two customers raise their voices, and stand in front of each other in a very aggressive way. One of them starts to search something in his pocket. You catch quickly his arm and twist his wrist before he can act. A small knife falls down on the ground.

The innkeeper catches the two men and throw them out of the building with a bucket of water to calm them. He finally turns toward you and thank you for your very quick and appropriate move.

2 change points, 1 more needed to reach level 3.

Fighting skills is increasing...

You've gained 1 x Reputation : duchy of Caeytharia (new total 8).

You've gained 1 x Experience Points (new total 56).


Location

Location

Level

Your experience

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Diplomacy capacity

Your capacity for diplomacy challenges. Only increases by wearing equipment or increasing your level.

Discovery Capacity

Your capacity for discovery challenges. Only increases by wearing equipment or increasing your level.

Athletics capacity

Your capacity for athletics challenges. Only increases by wearing equipment or increasing your level.

Fighting capacity

Your capacity for fighting challenges. Only increases by wearing equipment or increasing your level.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


Beta test

Province of Manthria

The province of Manthria in the continent of Sarvonia.

The game is still in beta test. This card allows you to restart your character from scratch if you want.

For any comments, please use the forum at this thread. I am still finalizing the balance, so if something is too hard, too long, or not appropriate, please let me know on the forum, this is very important feedback.

If you are stuck somewhere without any option, feel free to send a message to the forum or to contact me directly.

Always

Always

Restart your character from scratch.

Use this option with cautious. All your progression will be lost and you will start from the beginning as new.


Always

Always


In the market

The market square of Klinsor is buzzing with activity. Klinsor is a major city in the area and is the crossing of economic activity.

Always

Sell some animal skin

You can always use some money.

            1
            You need 1 x An animal skin  (you have 0)

            1
            Unlocked with 1 x An animal skin

Buy candles

As part of the whalers' guild activity, there are lots of candles to sell on the market.

            3
            You need 3 x Gold  (you have 0)

            3
            Unlocked with 3 x Gold

Buy magic powder

Magic powder is very expensive. You may find some during your travels, but it is generally harder to find than other items. Buying it is quite expensive but you are sure to get some at least.

            10
            You need 10 x Gold  (you have 0)

            10
            Unlocked with 10 x Gold


Always

Always


Travel

Where do you want to go ?

Always

To the hamlet of Merovin

Where do you want to go ?

Merovin is your home village along the shore of the Yanthian Gulf. It is located south-east of Klinsor.

To the mead of Lynlith

Travel

Where do you want to go ?

The mead of Lynlith is a large agricultural area with fields and farms. It is located south of Klinsor.

To the mount Maccom

Travel

Where do you want to go ?

Mount Maccom is a small peak north-west of Klinsor overlooking the city and the Tolonian Heath on the other side.

To the Flensery docks

Travel

Where do you want to go ?

The coast area north-east of Klinsor is called the Flensery docks, as it is full of small hamlets working at the whales' flensing industry.

To the Woulton Wold

Travel

Where do you want to go ?

North of Klinsor lies a large area of many miles of meadows and moors. The land is rough and cattles are scattered all around the area.


You travel to the Flensery docks

To the Flensery docks

Travel

Where do you want to go ?

An occurrence! Your 'Location' Quality is now The Flensery Docks!


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.

Diplomacy capacity

Your capacity for diplomacy challenges. Only increases by wearing equipment or increasing your level.

Discovery Capacity

Your capacity for discovery challenges. Only increases by wearing equipment or increasing your level.

Athletics capacity

Your capacity for athletics challenges. Only increases by wearing equipment or increasing your level.

Fighting capacity

Your capacity for fighting challenges. Only increases by wearing equipment or increasing your level.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


At the Flensery Docks

Province of Manthria

The province of Manthria in the continent of Sarvonia.

The Flensery Docks is a large area full of docks and storage buildings, all belonging to the Whalers' guild of Klinsor.

Always

Always

Repair the docks

A tough challenge

The docks are very unstable. Some parts are even under water. The wood is getting mossy. No one has time to fix the docks as they are all busy with the fish commerce. Maybe you could help?

            3
            You need Athletics capacity 3 (you have 3)

            3
            Unlocked with Athletics capacity 3 - you have 3

Buy a place on a ship to Ciosa

You walk along the docks, trying to find a ship leaving for the provinces capital, Ciosa. Most of the "ships" found here however are mere fishing boats. Finally, you find a ship intended to head for Ciosa for business reasons. The captain is not really interested to get you on his ship however.

The only way to get a passage is to give him an insignia of the merchant guild, if you have one with you, that is.

Be careful, this action is a travel action and will thus cost you 3 action points.

Give some food to the poor.

An almost impossible challenge

Along with the merchants, the fishermen and the members of the whalers' guild, you see lots of beggars in old rags, stationed around the markets, asking for some help.

You can't let them on their own. You realize that you have a ration of food in your bag. They probably need it much more than you.

            1
            You need 1 x A ration of food  (you have 3)

            4
            You need Diplomacy capacity 4 (you have 3)

            1
            Unlocked with 1 x A ration of food  - you have 3

            4
            Unlocked with Diplomacy capacity 4 - you have 3

Buy some candles

An almost impossible challenge

With all the commerce of whales, there are lots of small workshops creating candles out of whales' oil. This is a good opportunity to buy some candles.

But this is not the market of Klinsor. This is the merchant market where merchants from Ciosa buy candles to import them. Therefore you don't use gold pieces directly but rather insignia of the merchant guild of Ciosa.

            1
            You need 1 x An insignia of the merchant guild of Ciosa  (you have 0)

            6
            You need Diplomacy capacity 6 (you have 3)

            1
            Unlocked with 1 x An insignia of the merchant guild of Ciosa

            6
            Unlocked with Diplomacy capacity 6 - you have 3


Failure!

Repair the docks

A tough challenge

You try to do your best to fix the docks. Putting together the planks, tying them with a cord. But when you get up to see the result of your work, everything falls apart once again...

Athletic skills 4 failed in a challenge! Try again and you may have better luck...

2 change points, 3 more needed to reach level 5.

Athletic skills is increasing...


Location

Location

Level

Your experience

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father


At the Flensery Docks

Always

Always

Repair the docks

A tough challenge

Give some food to the poor.

An almost impossible challenge

Buy some candles

An almost impossible challenge


Success!

Repair the docks

A tough challenge

You spend a good amount of time to fix the docks. After your work you can appreciate a well done job. The docks is stable again and not slippery anymore. A merchant that was selling fishes, is very pleased with your work. As a reward, he gives you one of the multitude of tools lying around the docks.

3 change points, 2 more needed to reach level 5.

Athletic skills is increasing...

You now have 1 x A set of tools.

You've gained 2 x Experience Points (new total 58).


Location

Location

Level

Your experience

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father

A set of tools

A box of tools used by workers.


Travel

Where do you want to go ?

Always

Always

To the town of Klinsor

Where do you want to go ?

Klinsor is the main town of the area with a strong economy. It is located a bit west of the docks.

To the Woulton Wold

Travel

Where do you want to go ?

North of the docks lies a large area of many miles of meadows and moors. The land is rough and cattle are scattered all around the area.

To the Avennor Dome Ruins

Travel

Where do you want to go ?

Along the shore of the Yanthian Gulf, east of the docks, a strange hill forms a large circle known for attracting special magic. The ruins of a very old abandoned mansion lies there.


You travel to the Woulton Wold.

To the Woulton Wold

Travel

Where do you want to go ?

An occurrence! Your 'Location' Quality is now Woulton Wold!


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.

Diplomacy capacity

Your capacity for diplomacy challenges. Only increases by wearing equipment or increasing your level.

Discovery Capacity

Your capacity for discovery challenges. Only increases by wearing equipment or increasing your level.

Athletics capacity

Your capacity for athletics challenges. Only increases by wearing equipment or increasing your level.

Fighting capacity

Your capacity for fighting challenges. Only increases by wearing equipment or increasing your level.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father

A set of tools

A box of tools used by workers.


Province of Manthria

The province of Manthria in the continent of Sarvonia.

In the Baveras's Shelter of Woulton Wold

In the middle of the plain, at the crossing of two roads, there is a small shelter with a sign of Baveras. The cabin is very small. It contains a couple of crates and a statue of Baveras tucked somewhere between them, almost as if it was supposed to be hidden.

Always

Always

Put some food in the shelter.

All wanderers passing through the Woulton Wold usually stop in the Baveras shelter for the night. It would be very compassionate to leave some food for the next one.

            1
            You need 1 x A ration of food  (you have 3)

            1
            Unlocked with 1 x A ration of food  - you have 3


You leave some food.

            1
            You need 1 x A ration of food  (you have 2)

            1
            Unlocked with 1 x A ration of food  - you have 2

You leave some food in the shelter for the next wanderer. You feel like doing a good deed.

You've lost 1 x A ration of food (new total 2).

You've gained 2 x Reputation : cult of Baveras (new total 3).


Location

Location

Level

Your experience

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father

A set of tools

A box of tools used by workers.


In the Woulton Wold pastures

The Woulton Wold is a large and mostly empty plain. You can walk a full day without seeing any human being. Although you are likely to cross many dairy cattle in the fields.

Always

Always

Where is the cow?

An almost impossible challenge

During your journey you come across a shepherd guiding the cows back to the farm. You enjoy talking a bit with someone in this lonely environment. He tells you that one of his cows has been missing for a day and he would be glad if you could help him to find it as he can't leave his herd unattended.

If you agree to help him, you will need to spend one of your food rations during the search.

            1
            You need 1 x A ration of food  (you have 2)

            5
            You need Discovery Capacity 5 (you have 3)

            1
            Unlocked with 1 x A ration of food  - you have 2

            5
            Unlocked with Discovery Capacity 5 - you have 3

Attack the wolf!

An almost impossible challenge

As you walk among the fields and the herds you see a wolf at the edge of a field, ready to attack, carefully observing. You run toward the wolf.

            4
            You need Fighting capacity 4 (you have 3)

            4
            Unlocked with Fighting capacity 4 - you have 3


Travel

Unlocked when Location is:

Woulton Wold (you have this)

In the Woulton Wold pastures

<p>The Woulton Wold is a large and mostly empty plain...

<p>In the middle of the plain, at the crossing of two roads, there is a small shelter with a sign of Baveras...

Always

Always


Travel

Where do you want to go?

Always

To Three Arcs Keep

Where do you want to go?

Three Arcs Keep are the ruins of a famous castle, just west of the Woulton plain, on the side of Mount Maccom.

To the city of Klinsor

Travel

Where do you want to go?

Klinsor is the main town of the area with a strong economy. It is located south-west of the Woulton plain.

To the Flensery coast

Travel

Where do you want to go?

The coast area north-east of Klinsor is called the Flensery Docks as it is full of small hamlets working in the flensing industry, making use of the various body parts of the captured whales.

To Ciosastran, the Leaders Cave

Travel

Where do you want to go?

At the base of Mount Evermourn, one of the highest peaks of the Manthrian Province, lies the entrance  to the marvelous underground citadel of Ciosastran.


You travel to Klinsor.

To the city of Klinsor

Travel

Where do you want to go?

An occurrence! Your 'Location' Quality is now Town of Klinsor!


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.

Diplomacy capacity

Your capacity for diplomacy challenges. Only increases by wearing equipment or increasing your level.

Discovery Capacity

Your capacity for discovery challenges. Only increases by wearing equipment or increasing your level.

Athletics capacity

Your capacity for athletics challenges. Only increases by wearing equipment or increasing your level.

Fighting capacity

Your capacity for fighting challenges. Only increases by wearing equipment or increasing your level.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father

A set of tools

A box of tools used by workers.


In the shrine of Baveras

Province of Manthria

The province of Manthria in the continent of Sarvonia.

The town of Klinsor has a small building with a few clerics from Baveras cult. Baveras is the Goddess of the Sea and has a very important presence all around the coast of the continent.

To get more information about the goddess Baveras and her cult : Santharia Dream

Always

Always

Pray at the altar

You enter in the shrine and can feel the quiet atmosphere of the place. After all the recent events, you need some time to relax in the hand of the Goddess.

You can burn a candle and spend a few minutes for a prayer.

            1
            You need 1 x A candle  (you have 1)

            1
            Unlocked with 1 x A candle  - you have 1

Show the ring to a priest of Baveras

The ring seems somehow linked to an old story. The priest of Baveras might not be the best knowledgeable person but maybe he can direct you to where to go to find more information.

Before asking him directly, you need to be welcome in the house of Baveras.

            4
            You need Main Quest 4 and Main Quest no more than 4 (you have 4)

            2
            You need Reputation : cult of Baveras 2 (you have 3)

            4
            Unlocked with Main Quest 4 - you have 4

            2
            Unlocked with Reputation : cult of Baveras 2 - you have 3

Speak with the priest

An almost impossible challenge

After the tragedy of Merovin, you need a moment of comfort. You know that the priests of Baveras will take the time to talk with you.

            5
            You need Diplomacy capacity 5 (you have 3)

            5
            Unlocked with Diplomacy capacity 5 - you have 3


Success!

Pray at the altar

            1
            You need 1 x A candle  (you have 0)

            1
            Unlocked with 1 x A candle

You spend some time talking silently to Baveras. You realize that your regular prayer are usually about your fishing activity while today is on much deeper topics. After the prayer, you feel a bit reassured.

You've lost 1 x A candle (new total 0).

You've gained 1 x Reputation : cult of Baveras (new total 4).

You've gained 1 x Experience Points (new total 59).


Location

Location

Level

Your experience

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father

A set of tools

A box of tools used by workers.


In the Faring Inn

Klinsor has two main inns: The Faring Inn and the Merlass Tavern. The Faring Inn is a more regular inn for travelers and merchants while the Merlass taverns is... hum... not as respectable... Probably best to spend some time at the Faring Inn if you want to get some connections and information.

Always

Always

A modest challenge

You can intervene between the two to stop the fighting.

Engage in conversation

A high-risk challenge

There are lots of foreigners in the inn, lazily drinking their beer or enjoying some meal. The best way to start a conversation with a foreigner is to offer him a beer.

            1
            You need 1 x Gold  (you have 0)

            2
            You need Diplomacy capacity 2 (you have 3)

            1
            Unlocked with 1 x Gold

            2
            Unlocked with Diplomacy capacity 2 - you have 3

Move to your private room

You can rent a room for the night. There, you will be able to change your equipment (if you have any), and sleep for the night to recover all your hit points.

The room costs 1 Gold piece.

            1
            You need 1 x Gold  (you have 0)

            1
            Unlocked with 1 x Gold


Success!

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

A very modest challenge

The two customers raise their voices, and stand in front of each other in a very aggressive way. One of them starts to search something in his pocket. You catch quickly his arm and twist his wrist before he can act. A small knife falls down on the ground.

The innkeeper catches the two men and throw them out of the building with a bucket of water to calm them. He finally turns toward you and thank you for your very quick and appropriate move.

You succeeded in a Fighting skills challenge!

0 change points, 4 more needed to reach level 4.

Fighting skills has increased to 3!

You've gained 1 x Reputation : duchy of Caeytharia (new total 9).

You've gained 1 x Experience Points (new total 60).


Location

Location

Level

Your experience

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.

Diplomacy capacity

Your capacity for diplomacy challenges. Only increases by wearing equipment or increasing your level.

Discovery Capacity

Your capacity for discovery challenges. Only increases by wearing equipment or increasing your level.

Athletics capacity

Your capacity for athletics challenges. Only increases by wearing equipment or increasing your level.

Fighting capacity

Your capacity for fighting challenges. Only increases by wearing equipment or increasing your level.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father

A set of tools

A box of tools used by workers.


In the shrine of Baveras

Province of Manthria

The province of Manthria in the continent of Sarvonia.

The town of Klinsor has a small building with a few clerics from Baveras cult. Baveras is the Goddess of the Sea and has a very important presence all around the coast of the continent.

To get more information about the goddess Baveras and her cult : Santharia Dream

Always

Always

Show the ring to a priest of Baveras

The ring seems somehow linked to an old story. The priest of Baveras might not be the best knowledgeable person but maybe he can direct you to where to go to find more information.

Before asking him directly, you need to be welcome in the house of Baveras.

            4
            You need Main Quest 4 and Main Quest no more than 4 (you have 4)

            2
            You need Reputation : cult of Baveras 2 (you have 4)

            4
            Unlocked with Main Quest 4 - you have 4

            2
            Unlocked with Reputation : cult of Baveras 2 - you have 4

Pray at the altar

You enter in the shrine and can feel the quiet atmosphere of the place. After all the recent events, you need some time to relax in the hand of the Goddess.

You can burn a candle and spend a few minutes for a prayer.

Speak with the priest

An almost impossible challenge

After the tragedy of Merovin, you need a moment of comfort. You know that the priests of Baveras will take the time to talk with you.


Quest reward : Main Quest 1

You wait while the priest goes in the storage room of the shrine and comes back with a small pile of items.

"Please choose one of these items, I give it to you freely."

Show the ring to a priest of Baveras

            4
            You need Main Quest 4 and Main Quest no more than 4 (you have 5)

            2
            You need Reputation : cult of Baveras 2 (you have 4)

            4
            Unlocked with Main Quest 4 - you have 5

            2
            Unlocked with Reputation : cult of Baveras 2 - you have 4

The priest stares for a long time at the ring.

"My son, I can feel something magical in this ring. I can feel something evil. This is not a normal ring. I'm afraid my abilities are too limited to know more. But the Goddess of Baveras can help you."

"There are three special shrines of Baveras around Klinsor. These shrines are known to have magical properties. You should visit these locations. You need to ignite the magic of the altars by spreading some magic powder on them. Baveras will show you the way."

"To help you in this quest, I have a few items that could be useful for you."

An occurrence! Your 'Main Quest' Quality is now 5 - Find information about the ring.!

An occurrence! Your 'Main quest : visit the shrine of Mount Maccom' Quality is now 1!

An occurrence! Your 'Main quest : visit the shrine of the Avennor Dome Ruins' Quality is now 1!

An occurrence! Your 'Main quest : visit the shrine of Woulton Wold' Quality is now 1!

You've gained 50 x Experience Points (new total 110).


Location

Location

Level

Your experience

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father

A set of tools

A box of tools used by workers.


You now possess a caregiver's leggings.

A Caregiver's leggings

The legs armor will give +1 diplomacy capacity.

What an improvement !

You now have 1 x Legs armor : Caregiver's leggings (+1 diplomacy).


Legs armor

1 x Legs armor : Caregiver's leggings (+1 diplomacy)

Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father

A set of tools

A box of tools used by workers.


In the shrine of Baveras

Always

Always

Speak with the priest

An almost impossible challenge


Travel

Unlocked when Location is:

Town of Klinsor (you have this)

Town of Klinsor

Always

Always


Travel

Where do you want to go ?

Always

To the hamlet of Merovin

Where do you want to go ?

Merovin is your home village along the shore of the Yanthian Gulf. It is located south-east of Klinsor.

To the mead of Lynlith

Travel

Where do you want to go ?

The mead of Lynlith is a large agricultural area with fields and farms. It is located south of Klinsor.

To the mount Maccom

Travel

Where do you want to go ?

Mount Maccom is a small peak north-west of Klinsor overlooking the city and the Tolonian Heath on the other side.

To the Flensery docks

Travel

Where do you want to go ?

The coast area north-east of Klinsor is called the Flensery docks, as it is full of small hamlets working at the whales' flensing industry.

To the Woulton Wold

Travel

Where do you want to go ?

North of Klinsor lies a large area of many miles of meadows and moors. The land is rough and cattles are scattered all around the area.


You travel to the hamlet of Merovin.

To the hamlet of Merovin

Travel

Where do you want to go ?

An occurrence! Your 'Location' Quality is now Merovin!


Location

Location

Level

Your experience

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.

Diplomacy capacity

Your capacity for diplomacy challenges. Only increases by wearing equipment or increasing your level.

Discovery Capacity

Your capacity for discovery challenges. Only increases by wearing equipment or increasing your level.

Athletics capacity

Your capacity for athletics challenges. Only increases by wearing equipment or increasing your level.

Fighting capacity

Your capacity for fighting challenges. Only increases by wearing equipment or increasing your level.

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father

A set of tools

A box of tools used by workers.


The Hamlet Merovin

Province of Manthria

The province of Manthria in the continent of Sarvonia.

The hamlet is gone. All houses are burned to ashes.

Always

Always

Look for gold

A very modest challenge

You are sure that within the ashes of all the houses you should find some gold pieces - maybe in burned desks or hidden boxes where the villagers used to keep their money.

This option is a regular skill challenge. It is always available (unlike a quest option which is available only once), and you can re-use it as much as you want.

If the challenge succeeds, you usually gain an item or reputation and a small amount of experience points. In addition, you also receive some skill points to increase the level of the particular skill that was challenged. A failure usually gives you more skill points (so it is useful to try even a difficult skill challenge).

Once you reach a certain level in a specific skill, the challenge will not increase this particular skill level any more, but you will still receive the various rewards associated with the action.


Success!

A very modest challenge

You search among the ruins for a long time. You discover a lot of useless items: some plates, spoons and forks, a metallic box, a wooden toy.

Finally, patience is rewarded! You see a shiny coin under a big layer of rubble. Your search was not for nothing!

You succeeded in a Discovery Skills challenge!

Discovery Skills has not changed from 2 because it's higher than 1.

You now have 1 x Gold.

You've gained 1 x Experience Points (new total 111).


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

Gold

Gold

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father

A set of tools

A box of tools used by workers.


Beta test

The game is still in beta test. This card allows you to restart your character from scratch if you want.

For any comments, please use the forum at this thread. I am still finalizing the balance, so if something is too hard, too long, or not appropriate, please let me know on the forum, this is very important feedback.

If you are stuck somewhere without any option, feel free to send a message to the forum or to contact me directly.

Always

Always

Restart your character from scratch.

Use this option with cautious. All your progression will be lost and you will start from the beginning as new.


Location

Location

Level

Your experience

Gold

Gold

A ration of food

A portion of food for one meal.

A ring engraved with "Dragon Slayer".

The ring given by your father

A set of tools

A box of tools used by workers.


Introduction to the game

Welcome to "Shadows over Santharia", a role-playing game in the fantasy world of Santharia. Your character will live through an epic adventure in the United Kingdom of Santharia and travel around the world, completing quests and mastering a plethora of challenges along the way.

This game is heavily based on the world created by The Santharian Dream project. Thanks to all the writers and artists for this great content: Bard Judith (Judy Alkema), Quellion (Santiago Iborra), Faugar (Rafal Hrynkiewicz), Eratin (Jeff Lee Johnsen), Jeshannon (John Manuel Shannon), Reegen (Frank Att), Bkiani (Barda Kiani), Seeker (Bradly Van Camp), Jordy (Jordy Lakiere) - and many more...

Always

Always

Click on the button "Go" to create your character sheet


a stranger

A past yet to be revealed


Congratulations!

Your character sheet is now ready to be played.

On the left panel you can see the main information: your location. The location affects the list of actions you can perform at any given moment. In order to know where you are, you can position your mouse over the mountain picture.

Further down you can see a list of your stats. The first one is your level, followed by your XP (experience points). Every successful action will reward you a small amount of experience points. Quests will give you a much larger amount. When your experience points increase above a certain value, you will level up.

The rest of the page is filled with your skills: fighting, discovery, diplomacy and athletics. These four basic skills are required in many actions throughout the world, and slowly increase after each skill challenge.

Ready? Then it's time to start your adventure...

An occurrence! Your 'Level' Quality is now 1 - Next level at 100 experience points.!

0 change points, 2 more needed to reach level 2.

An occurrence! Your 'Fighting skills' Quality is now 1!

An occurrence! Your 'Discovery Skills' Quality is now 1!

Your "A Stranger" quality has gone. Welcome to the world!

An occurrence! Your 'Diplomacy Skills' Quality is now 1!

An occurrence! Your 'Athletic skills' Quality is now 1!

An occurrence! Your 'Experience Points' Quality is now 1!


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.


Your adventure begins...

All your life you've been living in the hamlet of Merovin in the Duchy of Caeytharia, a small, quiet village in the Santharian province of Manthria. It is located at the very south of the Manthrian map, along the western shore of the Yanthian Gulf. The full map of Manthria by the way is available on the Santharian Dream website.

Note that you will have access to a small version of the map every time you need to move to a new location.

There's not that much to tell about Merovin, only that it consists of just a few houses. The main occupation of the village is fishing. It's a very quiet place with very few travellers stopping here.

You've been living with your parents all your life. In your twenties, you are now the main fisherman of the house as your father is getting a bit old for the rough Adanian Sea.

Always

Always

Fishing in the Yanthian Gulf

As usual, you spend your morning on the sea and pull lots of fish out of the sea. You are quite satisfied and happy with your day, as you even manage to catch a gigantic bonehead fish.

It is time now to return home to Merovin. Your empty stomach is starting to make some noise. Eagerly you long for the nice lunch your mother must have prepared already.


Something is wrong...

The fate of Merovin.

You quickly jump out of the boat on to the small wooden dock as the horror fully assails you: The village is empty. The houses and huts have collapsed and have burnt to the ground completely. You can see many signs that indicate a battle, blood is everywhere, lots of items lie scattered around the area.

As you approach the shore you notice smoke in the sky, and a smell of burned wood.

A dark premonition strikes you. You realize that the smoke is emerging from your village! The area is usually full of cheerful sounds from children playing outside, but today everything is silent. Dead silent.


Location

Location

Level

Your experience

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.


Judging by the bodies you envision the horrible scenes that must have taken place here not too long ago: helpless common folk trying to grab weapons to defend themselves, then running in despair from their assailants, torches being thrown, swords striking at them, their houses burning...

You just received a new quest. The quests are listed in the second tab of your character sheet. You should regularly take a look to check on your next objective.

An occurrence! Your 'Main Quest' Quality is now 1 - Check the house to find some clues!


Location

Location

Level

Your experience


Beta test

Province of Manthria

The province of Manthria in the continent of Sarvonia.

Always

Always


Location

Location

Level

Your experience


Introduction to the game

Always

Always


a stranger

A past yet to be revealed


Location

Location

Level

Your experience


Your adventure begins...

Always

Always


Location

Location

Level

Your experience


Location

Location

Level

Your experience


The Hamlet Merovin

The hamlet is gone. All houses are burned to ashes.

Always

Always

Search in the ashes of your house.

A very modest challenge

Maybe there is something to salvage. Perhaps you can find more information about what happened.

Choosing this option will continue your main quest. Once this action has been performed successfully, it will not be available anymore as the story will continue.

This option is a skill challenge. When you activate such action, the challenge is executed. If this is a success, you usually gain some item, or knowledge. In this case, as the action is related to a quest, it will advance the story of the quest.

            1
            You need Main Quest 1 and Main Quest no more than 1 (you have 1)

            1
            Unlocked with Main Quest 1 - you have 1

Look for gold

A modest challenge

You are sure that within the ashes of all the houses you should find some gold pieces - maybe in burned desks or hidden boxes where the villagers used to keep their money.

This option is a regular skill challenge. It is always available (unlike a quest option which is available only once), and you can re-use it as much as you want.

If the challenge succeeds, you usually gain an item or reputation and a small amount of experience points. In addition, you also receive some skill points to increase the level of the particular skill that was challenged. A failure usually gives you more skill points (so it is useful to try even a difficult skill challenge).

Once you reach a certain level in a specific skill, the challenge will not increase this particular skill level any more, but you will still receive the various rewards associated with the action.


Success!

Search in the ashes of your house.

A very modest challenge

            1
            You need Main Quest 1 and Main Quest no more than 1 (you have 2)

            1
            Unlocked with Main Quest 1 - you have 2

In the ashes of your house you find a small metal box that was kept intact. You open it and find a ring with a small crystal attached to it. Carved on the inside are the words: "Dragon Slayer".

Your parents have never told you anything about such a ring. While you have no clue what the item could be it seems important enough that you decide to keep it in your pocket.

There is nothing else to salvage from the ashes. This is time to leave your home. Maybe some neighbours from the fields of Lynlith have seen something. At least this seems like the most likely option to get more information on the incident.

You have successfully completed the objective of a quest. The quest line continues and has now a new objective to complete. In addition, you received experience points that will help toward increasing your level.

An occurrence! Your 'Main Quest' Quality is now 2 - Ask some neighbors in Lynlith!

You now have 1 x A ring engraved with "Dragon Slayer"..

You've gained 30 x Experience Points (new total 31).


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

A ring engraved with "Dragon Slayer".

The ring given by your father


Beta test

The game is still in beta test. This card allows you to restart your character from scratch if you want.

For any comments, please use the forum at this thread. I am still finalizing the balance, so if something is too hard, too long, or not appropriate, please let me know on the forum, this is very important feedback.

If you are stuck somewhere without any option, feel free to send a message to the forum or to contact me directly.

Always

Always

Restart your character from scratch.

Use this option with cautious. All your progression will be lost and you will start from the beginning as new.


Location

Location

Level

Your experience

A ring engraved with "Dragon Slayer".

The ring given by your father


Introduction to the game

Welcome to "Shadows over Santharia", a role-playing game in the fantasy world of Santharia. Your character will live through an epic adventure in the United Kingdom of Santharia and travel around the world, completing quests and mastering a plethora of challenges along the way.

This game is heavily based on the world created by The Santharian Dream project. Thanks to all the writers and artists for this great content: Bard Judith (Judy Alkema), Quellion (Santiago Iborra), Faugar (Rafal Hrynkiewicz), Eratin (Jeff Lee Johnsen), Jeshannon (John Manuel Shannon), Reegen (Frank Att), Bkiani (Barda Kiani), Seeker (Bradly Van Camp), Jordy (Jordy Lakiere) - and many more...

Always

Always


a stranger

A past yet to be revealed


Congratulations!

Your character sheet is now ready to be played.

On the left panel you can see the main information: your location. The location affects the list of actions you can perform at any given moment. In order to know where you are, you can position your mouse over the mountain picture.

Further down you can see a list of your stats. The first one is your level, followed by your XP (experience points). Every successful action will reward you a small amount of experience points. Quests will give you a much larger amount. When your experience points increase above a certain value, you will level up.

The rest of the page is filled with your skills: fighting, discovery, diplomacy and athletics. These four basic skills are required in many actions throughout the world, and slowly increase after each skill challenge.

Ready? Then it's time to start your adventure...


Location

Location

Level

Your experience


Your adventure begins...

All your life you've been living in the hamlet of Merovin in the Duchy of Caeytharia, a small, quiet village in the Santharian province of Manthria. It is located at the very south of the Manthrian map, along the western shore of the Yanthian Gulf. The full map of Manthria by the way is available on the Santharian Dream website.

Note that you will have access to a small version of the map every time you need to move to a new location.

There's not that much to tell about Merovin, only that it consists of just a few houses. The main occupation of the village is fishing. It's a very quiet place with very few travellers stopping here.

You've been living with your parents all your life. In your twenties, you are now the main fisherman of the house as your father is getting a bit old for the rough Adanian Sea.

Always

Always

Fishing in the Yanthian Gulf

As usual, you spend your morning on the sea and pull lots of fish out of the sea. You are quite satisfied and happy with your day, as you even manage to catch a gigantic bonehead fish.

It is time now to return home to Merovin. Your empty stomach is starting to make some noise. Eagerly you long for the nice lunch your mother must have prepared already.


Something is wrong...

The fate of Merovin.

You quickly jump out of the boat on to the small wooden dock as the horror fully assails you: The village is empty. The houses and huts have collapsed and have burnt to the ground completely. You can see many signs that indicate a battle, blood is everywhere, lots of items lie scattered around the area.

As you approach the shore you notice smoke in the sky, and a smell of burned wood.

A dark premonition strikes you. You realize that the smoke is emerging from your village! The area is usually full of cheerful sounds from children playing outside, but today everything is silent. Dead silent.


Location

Location

Level

Your experience

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.


Looking around...

The fate of Merovin.

Province of Manthria

The province of Manthria in the continent of Sarvonia.

Judging by the bodies you envision the horrible scenes that must have taken place here not too long ago: helpless common folk trying to grab weapons to defend themselves, then running in despair from their assailants, torches being thrown, swords striking at them, their houses burning...

You just received a new quest. The quests are listed in the second tab of your character sheet. You should regularly take a look to check on your next objective.


Location

Location

Level

Your experience


The Hamlet Merovin

The hamlet is gone. All houses are burned to ashes.

Always

Always

Search in the ashes of your house.

A very modest challenge

Maybe there is something to salvage. Perhaps you can find more information about what happened.

Choosing this option will continue your main quest. Once this action has been performed successfully, it will not be available anymore as the story will continue.

This option is a skill challenge. When you activate such action, the challenge is executed. If this is a success, you usually gain some item, or knowledge. In this case, as the action is related to a quest, it will advance the story of the quest.

Look for gold

A modest challenge

You are sure that within the ashes of all the houses you should find some gold pieces - maybe in burned desks or hidden boxes where the villagers used to keep their money.

This option is a regular skill challenge. It is always available (unlike a quest option which is available only once), and you can re-use it as much as you want.

If the challenge succeeds, you usually gain an item or reputation and a small amount of experience points. In addition, you also receive some skill points to increase the level of the particular skill that was challenged. A failure usually gives you more skill points (so it is useful to try even a difficult skill challenge).

Once you reach a certain level in a specific skill, the challenge will not increase this particular skill level any more, but you will still receive the various rewards associated with the action.


Failure!

A modest challenge

You look for a long time among all the ruins. You discover a lot of useless items: some plates, spoons and forks, a metallic box, a wooden toy, but not a single coin!

Discovery Skills 1 failed in a challenge! Try again and you may have better luck...

1 change point, 1 more needed to reach level 2.

Discovery Skills is increasing...


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.


Beta test

The game is still in beta test. This card allows you to restart your character from scratch if you want.

For any comments, please use the forum at this thread. I am still finalizing the balance, so if something is too hard, too long, or not appropriate, please let me know on the forum, this is very important feedback.

If you are stuck somewhere without any option, feel free to send a message to the forum or to contact me directly.

Always

Always

Restart your character from scratch.

Use this option with cautious. All your progression will be lost and you will start from the beginning as new.


Location

Location

Level

Your experience


Introduction to the game

Welcome to "Shadows over Santharia", a role-playing game in the fantasy world of Santharia. Your character will live through an epic adventure in the United Kingdom of Santharia and travel around the world, completing quests and mastering a plethora of challenges along the way.

This game is heavily based on the world created by The Santharian Dream project. Thanks to all the writers and artists for this great content: Bard Judith (Judy Alkema), Quellion (Santiago Iborra), Faugar (Rafal Hrynkiewicz), Eratin (Jeff Lee Johnsen), Jeshannon (John Manuel Shannon), Reegen (Frank Att), Bkiani (Barda Kiani), Seeker (Bradly Van Camp), Jordy (Jordy Lakiere) - and many more...

Always

Always


a stranger

A past yet to be revealed


Congratulations!

Your character sheet is now ready to be played.

On the left panel you can see the main information: your location. The location affects the list of actions you can perform at any given moment. In order to know where you are, you can position your mouse over the mountain picture.

Further down you can see a list of your stats. The first one is your level, followed by your XP (experience points). Every successful action will reward you a small amount of experience points. Quests will give you a much larger amount. When your experience points increase above a certain value, you will level up.

The rest of the page is filled with your skills: fighting, discovery, diplomacy and athletics. These four basic skills are required in many actions throughout the world, and slowly increase after each skill challenge.

Ready? Then it's time to start your adventure...


Location

Location

Level

Your experience


Your adventure begins...

All your life you've been living in the hamlet of Merovin in the Duchy of Caeytharia, a small, quiet village in the Santharian province of Manthria. It is located at the very south of the Manthrian map, along the western shore of the Yanthian Gulf. The full map of Manthria by the way is available on the Santharian Dream website.

Note that you will have access to a small version of the map every time you need to move to a new location.

There's not that much to tell about Merovin, only that it consists of just a few houses. The main occupation of the village is fishing. It's a very quiet place with very few travellers stopping here.

You've been living with your parents all your life. In your twenties, you are now the main fisherman of the house as your father is getting a bit old for the rough Adanian Sea.

Always

Always

Fishing in the Yanthian Gulf

As usual, you spend your morning on the sea and pull lots of fish out of the sea. You are quite satisfied and happy with your day, as you even manage to catch a gigantic bonehead fish.

It is time now to return home to Merovin. Your empty stomach is starting to make some noise. Eagerly you long for the nice lunch your mother must have prepared already.


Something is wrong...

The fate of Merovin.

You quickly jump out of the boat on to the small wooden dock as the horror fully assails you: The village is empty. The houses and huts have collapsed and have burnt to the ground completely. You can see many signs that indicate a battle, blood is everywhere, lots of items lie scattered around the area.

As you approach the shore you notice smoke in the sky, and a smell of burned wood.

A dark premonition strikes you. You realize that the smoke is emerging from your village! The area is usually full of cheerful sounds from children playing outside, but today everything is silent. Dead silent.


Location

Location

Level

Your experience

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.


Looking around...

The fate of Merovin.

Province of Manthria

The province of Manthria in the continent of Sarvonia.

Judging by the bodies you envision the horrible scenes that must have taken place here not too long ago: helpless common folk trying to grab weapons to defend themselves, then running in despair from their assailants, torches being thrown, swords striking at them, their houses burning...

You just received a new quest. The quests are listed in the second tab of your character sheet. You should regularly take a look to check on your next objective.


Location

Location

Level

Your experience


Beta test

Always

Always


Location

Location

Level

Your experience


Introduction to the game

Always

Always


a stranger

A past yet to be revealed


Location

Location

Level

Your experience


Your adventure begins...

Always

Always


Location

Location

Level

Your experience


Location

Location

Level

Your experience


Beta test

Always

Always


Location

Location

Level

Your experience


Introduction to the game

Always

Always


a stranger

A past yet to be revealed


Location

Location

Level

Your experience


Your adventure begins...

Always

Always


Location

Location

Level

Your experience


Location

Location

Level

Your experience


The Hamlet Merovin

The hamlet is gone. All houses are burned to ashes.

Always

Always

Search in the ashes of your house.

A very modest challenge

Maybe there is something to salvage. Perhaps you can find more information about what happened.

Choosing this option will continue your main quest. Once this action has been performed successfully, it will not be available anymore as the story will continue.

This option is a skill challenge. When you activate such action, the challenge is executed. If this is a success, you usually gain some item, or knowledge. In this case, as the action is related to a quest, it will advance the story of the quest.

Look for gold

A modest challenge

You are sure that within the ashes of all the houses you should find some gold pieces - maybe in burned desks or hidden boxes where the villagers used to keep their money.

This option is a regular skill challenge. It is always available (unlike a quest option which is available only once), and you can re-use it as much as you want.

If the challenge succeeds, you usually gain an item or reputation and a small amount of experience points. In addition, you also receive some skill points to increase the level of the particular skill that was challenged. A failure usually gives you more skill points (so it is useful to try even a difficult skill challenge).

Once you reach a certain level in a specific skill, the challenge will not increase this particular skill level any more, but you will still receive the various rewards associated with the action.


Success!

Search in the ashes of your house.

A very modest challenge

In the ashes of your house you find a small metal box that was kept intact. You open it and find a ring with a small crystal attached to it. Carved on the inside are the words: "Dragon Slayer".

Your parents have never told you anything about such a ring. While you have no clue what the item could be it seems important enough that you decide to keep it in your pocket.

There is nothing else to salvage from the ashes. This is time to leave your home. Maybe some neighbours from the fields of Lynlith have seen something. At least this seems like the most likely option to get more information on the incident.

You have successfully completed the objective of a quest. The quest line continues and has now a new objective to complete. In addition, you received experience points that will help toward increasing your level.


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.

A ring engraved with "Dragon Slayer".

The ring given by your father


Beta test

The game is still in beta test. This card allows you to restart your character from scratch if you want.

For any comments, please use the forum at this thread. I am still finalizing the balance, so if something is too hard, too long, or not appropriate, please let me know on the forum, this is very important feedback.

If you are stuck somewhere without any option, feel free to send a message to the forum or to contact me directly.

Always

Always

Restart your character from scratch.

Use this option with cautious. All your progression will be lost and you will start from the beginning as new.


Location

Location

Level

Your experience

A ring engraved with "Dragon Slayer".

The ring given by your father


Introduction to the game

Welcome to "Shadows over Santharia", a role-playing game in the fantasy world of Santharia. Your character will live through an epic adventure in the United Kingdom of Santharia and travel around the world, completing quests and mastering a plethora of challenges along the way.

This game is heavily based on the world created by The Santharian Dream project. Thanks to all the writers and artists for this great content: Bard Judith (Judy Alkema), Quellion (Santiago Iborra), Faugar (Rafal Hrynkiewicz), Eratin (Jeff Lee Johnsen), Jeshannon (John Manuel Shannon), Reegen (Frank Att), Bkiani (Barda Kiani), Seeker (Bradly Van Camp), Jordy (Jordy Lakiere) - and many more...

Always

Always


a stranger

A past yet to be revealed


Congratulations!

Your character sheet is now ready to be played.

On the left panel you can see the main information: your location. The location affects the list of actions you can perform at any given moment. In order to know where you are, you can position your mouse over the mountain picture.

Further down you can see a list of your stats. The first one is your level, followed by your XP (experience points). Every successful action will reward you a small amount of experience points. Quests will give you a much larger amount. When your experience points increase above a certain value, you will level up.

The rest of the page is filled with your skills: fighting, discovery, diplomacy and athletics. These four basic skills are required in many actions throughout the world, and slowly increase after each skill challenge.

Ready? Then it's time to start your adventure...


Location

Location

Level

Your experience


Your adventure begins...

All your life you've been living in the hamlet of Merovin in the Duchy of Caeytharia, a small, quiet village in the Santharian province of Manthria. It is located at the very south of the Manthrian map, along the western shore of the Yanthian Gulf. The full map of Manthria by the way is available on the Santharian Dream website.

Note that you will have access to a small version of the map every time you need to move to a new location.

There's not that much to tell about Merovin, only that it consists of just a few houses. The main occupation of the village is fishing. It's a very quiet place with very few travellers stopping here.

You've been living with your parents all your life. In your twenties, you are now the main fisherman of the house as your father is getting a bit old for the rough Adanian Sea.

Always

Always

Fishing in the Yanthian Gulf

As usual, you spend your morning on the sea and pull lots of fish out of the sea. You are quite satisfied and happy with your day, as you even manage to catch a gigantic bonehead fish.

It is time now to return home to Merovin. Your empty stomach is starting to make some noise. Eagerly you long for the nice lunch your mother must have prepared already.


Something is wrong...

The fate of Merovin.

You quickly jump out of the boat on to the small wooden dock as the horror fully assails you: The village is empty. The houses and huts have collapsed and have burnt to the ground completely. You can see many signs that indicate a battle, blood is everywhere, lots of items lie scattered around the area.

As you approach the shore you notice smoke in the sky, and a smell of burned wood.

A dark premonition strikes you. You realize that the smoke is emerging from your village! The area is usually full of cheerful sounds from children playing outside, but today everything is silent. Dead silent.


Location

Location

Level

Your experience

Discovery Skills

Skills related to observation and discovery of hidden elements. Increases by doing challenges.

Diplomacy Skills

All skills related to interactions with other persons. Increases by doing challenges.

Athletic skills

Ability related to all athletic challenges. Increases by doing challenges.


Looking around...

The fate of Merovin.

Province of Manthria

The province of Manthria in the continent of Sarvonia.

Judging by the bodies you envision the horrible scenes that must have taken place here not too long ago: helpless common folk trying to grab weapons to defend themselves, then running in despair from their assailants, torches being thrown, swords striking at them, their houses burning...

You just received a new quest. The quests are listed in the second tab of your character sheet. You should regularly take a look to check on your next objective.


Location

Location

Level

Your experience


Beta test

Always

Always


Location

Location

Level

Your experience


Introduction to the game

Always

Always


a stranger

A past yet to be revealed


Location

Location

Level

Your experience


Your adventure begins...

Always

Always


Location

Location

Level

Your experience


Location

Location

Level

Your experience


The Hamlet Merovin

The hamlet is gone. All houses are burned to ashes.

Always

Always

Search in the ashes of your house.

A very modest challenge

Maybe there is something to salvage. Perhaps you can find more information about what happened.

Choosing this option will continue your main quest. Once this action has been performed successfully, it will not be available anymore as the story will continue.

This option is a skill challenge. When you activate such action, the challenge is executed. If this is a success, you usually gain some item, or knowledge. In this case, as the action is related to a quest, it will advance the story of the quest.

Look for gold

A modest challenge

You are sure that within the ashes of all the houses you should find some gold pieces - maybe in burned desks or hidden boxes where the villagers used to keep their money.

This option is a regular skill challenge. It is always available (unlike a quest option which is available only once), and you can re-use it as much as you want.

If the challenge succeeds, you usually gain an item or reputation and a small amount of experience points. In addition, you also receive some skill points to increase the level of the particular skill that was challenged. A failure usually gives you more skill points (so it is useful to try even a difficult skill challenge).

Once you reach a certain level in a specific skill, the challenge will not increase this particular skill level any more, but you will still receive the various rewards associated with the action.


Failure!

A modest challenge

You look for a long time among all the ruins. You discover a lot of useless items: some plates, spoons and forks, a metallic box, a wooden toy, but not a single coin!

Discovery Skills is increasing...


Location

Location

Level

Your experience

Fighting skills

Your ability to fight monsters. Increases by doing challenges.


The Hamlet Merovin

Always

Always

Search in the ashes of your house.

A very modest challenge

Look for gold

A modest challenge


Success!

Search in the ashes of your house.

A very modest challenge

In the ashes of your house you find a small metal box that was kept intact. You open it and find a ring with a small crystal attached to it. Carved on the inside are the words: "Dragon Slayer".

Your parents have never told you anything about such a ring. While you have no clue what the item could be it seems important enough that you decide to keep it in your pocket.

There is nothing else to salvage from the ashes. This is time to leave your home. Maybe some neighbours from the fields of Lynlith have seen something. At least this seems like the most likely option to get more information on the incident.

You have successfully completed the objective of a quest. The quest line continues and has now a new objective to complete. In addition, you received experience points that will help toward increasing your level.


Location

Location

Level

Your experience

A ring engraved with "Dragon Slayer".

The ring given by your father


Beta test

The game is still in beta test. This card allows you to restart your character from scratch if you want.

For any comments, please use the forum at this thread. I am still finalizing the balance, so if something is too hard, too long, or not appropriate, please let me know on the forum, this is very important feedback.

If you are stuck somewhere without any option, feel free to send a message to the forum or to contact me directly.

Always

Always

Restart your character from scratch.

Use this option with cautious. All your progression will be lost and you will start from the beginning as new.


Location

Location

Level

Your experience

A ring engraved with "Dragon Slayer".

The ring given by your father


Introduction to the game

Welcome to "Shadows over Santharia", a role-playing game in the fantasy world of Santharia. Your character will live through an epic adventure in the United Kingdom of Santharia and travel around the world, completing quests and mastering a plethora of challenges along the way.

This game is heavily based on the world created by The Santharian Dream project. Thanks to all the writers and artists for this great content: Bard Judith (Judy Alkema), Quellion (Santiago Iborra), Faugar (Rafal Hrynkiewicz), Eratin (Jeff Lee Johnsen), Jeshannon (John Manuel Shannon), Reegen (Frank Att), Bkiani (Barda Kiani), Seeker (Bradly Van Camp), Jordy (Jordy Lakiere) - and many more...

Always

Always


a stranger

A past yet to be revealed


Congratulations!

Your character sheet is now ready to be played.

On the left panel you can see the main information: your location. The location affects the list of actions you can perform at any given moment. In order to know where you are, you can position your mouse over the mountain picture.

Further down you can see a list of your stats. The first one is your level, followed by your XP (experience points). Every successful action will reward you a small amount of experience points. Quests will give you a much larger amount. When your experience points increase above a certain value, you will level up.

The rest of the page is filled with your skills: fighting, discovery, diplomacy and athletics. These four basic skills are required in many actions throughout the world, and slowly increase after each skill challenge.

Ready? Then it's time to start your adventure...


Location

Location

Level

Your experience