Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Companion

Take a friend with you at all times.

a stranger

A past yet to be revealed

Brawn

Your strength. This effects your fighting and other physical activities.

Cogency

Your persuasiveness. This effects social interactions.

Intellect

Your intelligence. Effects thought capability.

Covertness

Your sneaky ability. effects illegal acts.


The Testing Facility

You step into the testing facility, ready to start the test. The other recruits that you have known for forever are all around you. Many of them are loud and rowdy, but some of them sit quietly, waiting for the test to begin.

Always

Always

It's about to start...

You can see the testing official ready to start sending people off. What should you expect?


You wait in attention ready for anything.

You started with a quality called "A Stranger", which has just changed to level 5. This will unlock more stories.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Alliance Issued Space Boots

All trainees were given these boots. They allow a person to move quicker and jump higher.

Hands

Hold Things!

Companion

Take a friend with you at all times.

hdas

hdas It's not important... the numbers streaming through your head.

hdas: It's not important... the numbers streaming through your head.

a stranger

A past yet to be revealed

Faction: Alliance

Your connection to the Alliance, the race of humans from Earth.

Aspiration: Power Hungry

Your aspiration is your character based goal.

Brawn

Your strength. This effects your fighting and other physical activities.

Cogency

Your persuasiveness. This effects social interactions.

Intellect

Your intelligence. Effects thought capability.

Covertness

Your sneaky ability. effects illegal acts.


Ready for the Test

The test official starts calling names out... somewhere in there, your name is called and you are brought forward. The official smiles at you as she leads you back into the facility. "Do you think you are ready for the test?"

Always

Always

"I'm confident as ever!"

Show that you are ready. That is what they want after all.

Don't say anything.

It's not like you are required to answer.

"I'll admit... I'm a little nervous."

Of course, you are, this decides your entire life. No point in hiding it.


"Heh... not much to say I guess."

She leads you to the first room of the test and doesn't say anything else.

You started with a quality called "A Stranger", which has just changed to level 6. This will unlock more stories.

You now have 1 x Trait: Subtle.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Companion

Take a friend with you at all times.

a stranger

A past yet to be revealed


Alliance Test: Stage One

You enter the room, nothing but a box on the table. In the box are various supplies. Instructions on the table read: 'Choose only one that would be important to survive on the moon. Place it on the obelisk and move on.' You notice a standing structure with room for something on it.

Always

Always

20 litres of water

Good old wet water. Or not wet water. 4081 and we still haven't really decided.

A Box of Matches

Nothing like a fire to keep you warm and keep any food you might have.

A magnetic compass

Easy to navigate with.


You started with a quality called "A Stranger", which has just changed to level 7. This will unlock more stories.

Story: Alliance Testing Score has changed.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Companion

Take a friend with you at all times.

a stranger

A past yet to be revealed

Brawn

Your strength. This effects your fighting and other physical activities.

Cogency

Your persuasiveness. This effects social interactions.

Intellect

Your intelligence. Effects thought capability.

Covertness

Your sneaky ability. effects illegal acts.


Alliance Test: Stage Two

You move into the next room... a mini shooting range. There is only one gun here and no instruction.

Always

Always

Run through and punch each target.

A chancy challenge

No instructions... you can do it your way.

Some of the targets are moving...

A low-risk challenge

Quickly calculate the most efficient way to get through this.

Fire as quickly as possible.

A chancy challenge

More shots = more hits? Or at least you think so?

Talk to the targets.

A chancy challenge

Interrogate them if need be. It's not like there were instructions.


Some of the targets are moving...

A low-risk challenge

You look back at your work and enter the next room.

2 change points, 2 more needed to reach level 4.

Intellect is increasing...

You succeeded in an Intellect challenge!

You've gained 1 x Trait: Subtle (new total 2).

You started with a quality called "A Stranger", which has just changed to level 8. This will unlock more stories.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Alliance Issued Space Boots

All trainees were given these boots. They allow a person to move quicker and jump higher.

Hands

Hold Things!

Companion

Take a friend with you at all times.

a stranger

A past yet to be revealed

Faction: Alliance

Your connection to the Alliance, the race of humans from Earth.

Aspiration: Power Hungry

Your aspiration is your character based goal.


Testing Complete!

The next room you enter is filled with clapping officials. You have completed the test, and have been admitted into the United Alliance Army!

Always

Always

Go to the ceremony.

Go to the admittance ceremony and officially enter the Army as a soldier of the United Alliance.


The Ceremony

The entire common area for the recruits has been decorated in the Alliance's blue and red colors. You are surrounded by your comrades, music, and good food. Tonight you celebrate.

You have completed the final evaluation for the Alliance Soldier Development Unit and have gained a spot in the Army.

Story: Admitted to the United Alliance Army has changed.

You started with a quality called "A Stranger", which has just changed to level 9. This will unlock more stories.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Companion

Take a friend with you at all times.

Story: Admitted to the United Alliance Army

You have completed the final evaluation for the Alliance Soldier Development Unit and have gained a spot in the Army.

a stranger

A past yet to be revealed


The Ceremony

Later during the Ceremony, they begin calling names and awarding the successful soldiers who will now be admitted into the army. As one of these successful graduates you will be given:
An Alliance S-7X SpaceCraft, 500 Space Silver, and a Laser Pistol.

Always

Always

Gimme my stuff!

Take your certificate of graduation and all of the perks that come with it.


The End of Your Studies.

You are now a (mostly) free soul. You can explore the galaxy, complete jobs for townspeople and the Alliance, gain reputation for other factions, craft, and a world of other opportunities.

Your "A Stranger" quality has gone. Welcome to the world!

A slow craft, but well enough for travel.

You now have 1 x Alliance S-7X SpaceCraft.

You now have 500 x Space Silver.

A simple pistol. You can upgrade it to be more powerful.

You now have 1 x Laser Pistol.

How else can you keep your ship in the sky?

You now have 10 x Star Fuel.

You are now in Japan.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Laser Pistol

A simple pistol. You can upgrade it to be more powerful.

Brawn +1; Armed and Dangerous +1; Weapon Size +1; Weapon Type  +2.

Companion

Take a friend with you at all times.

Spaceship

Alliance S-7X SpaceCraft

A slow craft, but well enough for travel.

Brawn

Your strength. This effects your fighting and other physical activities.

Cogency

Your persuasiveness. This effects social interactions.

Intellect

Your intelligence. Effects thought capability.

Covertness

Your sneaky ability. effects illegal acts.

Star Fuel

How else can you keep your ship in the sky?


What is your gender?

It is good to know these sort of things.

Always

Always

Male

A manly man.

Female

A womanly woman.

It's complicated

A womanly man? A manly woman? How do you tell your parents about this?


Male

A manly man.

An occurrence! Your 'Gender' Quality is now Male!


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Alliance Issued Space Boots

All trainees were given these boots. They allow a person to move quicker and jump higher.

Hands

Hold Things!

Companion

Take a friend with you at all times.

Faction: Alliance

Your connection to the Alliance, the race of humans from Earth.

Aspiration: Power Hungry

Your aspiration is your character based goal.


Welcome to Interstellar!

Interstellar is an open world science fiction game set in the future of Earth. After the third world war was over, the United States and China combined to create the Alliance and soon controlled the entire planet. Hundreds of years later, a star system crashed into ours (the Lux system), destroyed the gas giants, and left new planets in it's place, along with a long lost race of Humans coming from a long lost civilization.

Always

Always

Continue to the game.

You don't want to listen to the backstory anyways...

Wait what?

Am I going to fast for you? It's a complicated world out there.

Clicking this will start you through the tutorial.

            1
            You need 1 x Key of Dreams  (you have 0)

            1
            Unlocked with 1 x Key of Dreams


Story: Welcome to Interstellar! has changed.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Companion

Take a friend with you at all times.

You have completed the final evaluation for the Alliance Soldier Development Unit and have gained a spot in the Army.


Travel!

Use your ship to travel.

Always

Always

Travel to China.

Use your ship to travel.

China has the World Market, if you are looking to shop, China is the place to do it.

            1
            You need 1 x Star Fuel  (you have 10)

Travel to Japan.

Travel!

Use your ship to travel.

Japan is the Alliance's interplanetary headquarters. If you need some jobs, Japan is the place to find some.

            1
            You need 1 x Star Fuel  (you have 10)

            Unlocked when Faction: Alliance is:

            1
            Unlocked with 1 x Star Fuel  - you have 10

            Unlocked when Faction: Alliance is:

Travel to Mexico.

Travel!

Use your ship to travel.

Mexico is where the trouble lies. Fugitives and rebels hang out there. Are you looking to join in their activities? Or break them up?

Travel to Your Lodgings

Travel!

Use your ship to travel.

There is nothing better than home after a long day.

Unlocked when Story: You Have Found a Home is:


Travel to China.

Travel!

Use your ship to travel.

You are now in China.

You are now in China.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Laser Pistol

A simple pistol. You can upgrade it to be more powerful.

Companion

Take a friend with you at all times.

Spaceship

Alliance S-7X SpaceCraft

A slow craft, but well enough for travel.

Brawn

Your strength. This effects your fighting and other physical activities.

Cogency

Your persuasiveness. This effects social interactions.

Intellect

Your intelligence. Effects thought capability.

Covertness

Your sneaky ability. effects illegal acts.

Star Fuel

How else can you keep your ship in the sky?


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Alliance Issued Space Boots

All trainees were given these boots. They allow a person to move quicker and jump higher.

Hands

Hold Things!

Companion

Take a friend with you at all times.

Faction: Alliance

Your connection to the Alliance, the race of humans from Earth.

Aspiration: Power Hungry

Your aspiration is your character based goal.


A Day of Work

China- Labyrinth of Shops, Skyscrapers, and Warehouses

The bustling marketplace is a good place to go when you need to pick up some extra money. Maybe you can find some odd jobs to get some work done.

Run some darker businesses.

A high-risk challenge

It can't all be fun and games. Some shops run less legal shops on the side. Try your hand at managing the side businesses for some cash.

Do some easy lifting jobs.

A high-risk challenge

Carrying small loads is a good way to earn a little cash.

Help sell product.

A high-risk challenge

The market sellers always could use more help making their products sell.

File taxes and purchase goods.

A high-risk challenge

Many poorer people in the market don't have a good education. Help them file their taxes with the Alliance, or fill out purchasing sheets.


You don't do very well.

Run some darker businesses.

A high-risk challenge

0 change points, 4 more needed to reach level 4.

Covertness has increased to 3!

Covertness 2 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You've gained 100 x Space Silver (new total 600).


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Companion

Take a friend with you at all times.

You have completed the final evaluation for the Alliance Soldier Development Unit and have gained a spot in the Army.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Companion

Take a friend with you at all times.


A Broken Down Hovercraft

Down the street is a hovercraft smoking and sputtering- doing everything but hovering. Two men stand to the side of it and yell. "This rust bucket broke down again?!"

Call over guards.

A high-risk challenge

See if the patrolman can help, even if you can't.

Ignore the troubled citizens.

It isn't your business.

Try your hand at fixing it.

A high-risk challenge

You might as well try and help.

            15
            You need Mechanic 15

            15
            Unlocked with Mechanic 15


The guards ignore you.

Call over guards.

A high-risk challenge

At least you tried.

Cogency has increased to 3!

Cogency 2 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Laser Pistol

A simple pistol. You can upgrade it to be more powerful.

Companion

Take a friend with you at all times.

Spaceship

Alliance S-7X SpaceCraft

A slow craft, but well enough for travel.

Brawn

Your strength. This effects your fighting and other physical activities.

Cogency

Your persuasiveness. This effects social interactions.

Intellect

Your intelligence. Effects thought capability.

Covertness

Your sneaky ability. effects illegal acts.

Star Fuel

How else can you keep your ship in the sky?


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Alliance Issued Space Boots

All trainees were given these boots. They allow a person to move quicker and jump higher.

Hands

Hold Things!

Companion

Take a friend with you at all times.

Faction: Alliance

Your connection to the Alliance, the race of humans from Earth.

Aspiration: Power Hungry

Your aspiration is your character based goal.


Performer in the Market

A performer is in the street playing on the guitar, entertaining the marketgoers and hoping to earn some money.

Donate to the performer.

Donate some money to the performer.

            200
            You need 200 x Space Silver  (you have 600)

            200
            Unlocked with 200 x Space Silver  - you have 600

Study his work.

Artisan Skill: Music

Your ability for to make music.

An almost impossible challenge

A high-risk challenge

You could learn something.


Donate to the performer.

Donate some money to the performer.

The man thanks you and continues playing.

You now have 1 x A Kind Act.

You now have 1 x Trait: Kind.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Companion

Take a friend with you at all times.

A Kind Act

An act of kindness goes a long way...


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Companion

Take a friend with you at all times.

A Kind Act

An act of kindness goes a long way...


A Traveling Tent

Set up in one of the temporary shop stalls is a purple tent with golden embellish, advertising Palm Readings, Tarot Readings, and various other psychic performances. Usually, these things don't catch anyone's eye, but this one also advertises being run by a genuine Kaori.

Enter the Tent

Head inside the tent, at least to look around or chat with the psychic.

Keep moving.

It still isn't worth your time and money.


Akira's Den

You enter the tent to the scent of incense burning and a wooden table filled with psychic stuff, behind it a young Kaori woman, with bluish feathers and a brilliant yellow beak. She smiles at you, "Welcome to Akira's Den, what can I do for you today?"


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Companion

Take a friend with you at all times.

You have completed the final evaluation for the Alliance Soldier Development Unit and have gained a spot in the Army.

A Kind Act

An act of kindness goes a long way...


Akira smiles at you.

"I'm looking to get my fortune told."

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

See how fortunate you really are.

            100
            You need 100 x Space Silver  (you have 800)

            100
            Unlocked with 100 x Space Silver  - you have 800

"I can sense good fortune in your future..."

You were fortunate!

Your connection to the traveling psychic Akira.

You now have 1 x Connected: Akira the Kaori.

You've gained 200 x Space Silver (new total 800).


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Laser Pistol

A simple pistol. You can upgrade it to be more powerful.

Companion

Take a friend with you at all times.

Spaceship

Alliance S-7X SpaceCraft

A slow craft, but well enough for travel.

Connected: Akira the Kaori

Your connection to the traveling psychic Akira.

Brawn

Your strength. This effects your fighting and other physical activities.

Cogency

Your persuasiveness. This effects social interactions.

Intellect

Your intelligence. Effects thought capability.

Covertness

Your sneaky ability. effects illegal acts.

Star Fuel

How else can you keep your ship in the sky?

A Kind Act

An act of kindness goes a long way...


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Alliance Issued Space Boots

All trainees were given these boots. They allow a person to move quicker and jump higher.

Hands

Hold Things!

Companion

Take a friend with you at all times.

Faction: Alliance

Your connection to the Alliance, the race of humans from Earth.

Aspiration: Power Hungry

Your aspiration is your character based goal.

A Kind Act

An act of kindness goes a long way...


Starstrike Gazette

The Courier's are advertising the most recent issue of the Starstrike
Gazette. Maybe you should pick up a copy and read the latest news.

Now only includes updates after Patch 0.4.3200.

Always

Always

-Redesigned Starstrike Gazette.

            1
            You need Impossible 1

            1
            Unlocked with Impossible 1


Travel!

Unlocked with 1 x Alliance S-7X SpaceCraft  - you have 1

Starstrike Gazette

<pre>The Courier's are advertising the most recent issue of the Starstrike
Gazette...

A Tattered History Book

[This a completely optional thing that will explain different things about the world of Interstellar...

The Bard's Lair

The Bard's Lair is a small music shop down the side streets of China...

Mechanic Booth

Unlocked when Location is:

China (you have this)

A medium sized warehouse full of mechanic parts and free to use workbenches...

Circuitry Tent

A large open ended tent in the market, housing thousands of wires, resistors, circuit boards, and geeks to turn them into working contraptions...

Chemists's Guild

A medium sized lab in the market full of gases, fumes, and toxins, perfect for making some chemically active items...

Tailor's Guild

A small building in the market with a some supplies for creating clothing...

Blackhaven Bar

Tucked into one of the side streets, the Blackhaven Bar is a perfectly rowdy place to have a few drinks, roll a few die, or even throw a few punches...

The Rose Cafe

A small cafe in the corner of the main market...

The Alley's of China

The World Market is clean and polished in the main sections, but the shadowy alleyways are where crooks, pickpockets, and information can always be found...

Find a Place to Live

Unlocked when Story: You Have Found a Home is:

<pre>
There are many benefits to having a place to live...

Always

Always

A Day of Work

The bustling marketplace is a good place to go when you need to pick up some extra money...


Important Information

Just some information for you.

Always

Always

Contact the Creator

Just some information for you.

If you have found a bug, need help with something, or want to give feedback, go to the top bar and scroll over 'Help' and then click 'Contact Creator'. I will try and get back to you as soon as I can!

            1
            You need Impossible 1 and Impossible no more than 1

Referrals

Important Information

Just some information for you.

If you want to tell your friends about this website, give them the link at the
 bottom of this paragraph. They will be able to choose a person who referred
 them and you will both receive a reward! (Make sure they know who you are).
 Referral Link: interstellar.storynexus.com/a/referral

Discord Server

Important Information

Just some information for you.

A much better way to contact all of the devs and anyone other players is the join the Discord. Yes, there will be memes. https://discord.gg/2UJ8NvG


Always

Always


Find a Place to Live

There are many benefits to having a place to live. There are more ways to
interact with your contacts, special quests that can only find you at
your home, and having a home is required for both marriage and adoption.

It is easier to find quests and Whispered Hints when you have a home,
 so it is a good early game goal to get one.

Always

Steal a key from a townsperson.

A high-risk challenge

Steal someones apartment key and find a good living space.

A high-risk challenge

Charm your way into someone else's home.

You are a charming enough person. Maybe you can find a place to stay with a stranger.

Small Apartment

Buy a small apartment, only suitable for you to live.
Price: 2000 SS


There is nothing better than home after a long day.

Story: You Have Found a Home has changed.

You now have 1 x Trait: Honest.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Laser Pistol

A simple pistol. You can upgrade it to be more powerful.

Companion

Take a friend with you at all times.

Spaceship

Alliance S-7X SpaceCraft

A slow craft, but well enough for travel.

You have completed the final evaluation for the Alliance Soldier Development Unit and have gained a spot in the Army.

Story: You Have Found a Home

There is nothing better than home after a long day.

Connected: Akira the Kaori

Your connection to the traveling psychic Akira.

Brawn

Your strength. This effects your fighting and other physical activities.

Cogency

Your persuasiveness. This effects social interactions.

Intellect

Your intelligence. Effects thought capability.

Covertness

Your sneaky ability. effects illegal acts.

Star Fuel

How else can you keep your ship in the sky?

A Kind Act

An act of kindness goes a long way...


The Bard's Lair

The Bard's Lair is a small music shop down the side streets of China. They host music lessons, play live shows, and sell instruments to the public to play. They like to keep the timeless music and instruments timeless in the future-tech age.

Always

Always

Browse the instruments.

There are plenty of instruments to choose from.

Practice in the back room.

There are plenty of instructors to help, or you can just fiddle around until you get it.


Music Shop

Instruments of different qualities and types line the shelves.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Alliance Issued Space Boots

All trainees were given these boots. They allow a person to move quicker and jump higher.

Hands

Hold Things!

Companion

Take a friend with you at all times.

Faction: Alliance

Your connection to the Alliance, the race of humans from Earth.

Aspiration: Power Hungry

Your aspiration is your character based goal.

A Kind Act

An act of kindness goes a long way...


Transaction Complete.

Buy a Poor Elm Violin.

Buy a violin of poor quality.

            500
            You need 500 x Space Silver  (you have 800)

            500
            Unlocked with 500 x Space Silver  - you have 800

You now have 1 x Poor Elm Violin.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Laser Pistol

A simple pistol. You can upgrade it to be more powerful.

Poor Elm Violin

Instrument Quality +1; Intellect +1; Using an Instrument +3.

Companion

Take a friend with you at all times.

Spaceship

Alliance S-7X SpaceCraft

A slow craft, but well enough for travel.

You have completed the final evaluation for the Alliance Soldier Development Unit and have gained a spot in the Army.

Story: You Have Found a Home

There is nothing better than home after a long day.

Connected: Akira the Kaori

Your connection to the traveling psychic Akira.

Brawn

Your strength. This effects your fighting and other physical activities.

Cogency

Your persuasiveness. This effects social interactions.

Intellect

Your intelligence. Effects thought capability.

Covertness

Your sneaky ability. effects illegal acts.

Star Fuel

How else can you keep your ship in the sky?

A Kind Act

An act of kindness goes a long way...


Transaction Complete.

Buy a Poor Maple Guitar

Buy a guitar of poor quality.

A low-quality guitar made with maple wood.

You now have 1 x Poor Maple Guitar.


Torso

Alliance Trainee Armor

Armor all Alliance Trainees get.

Feet

Don't go barefoot!

Hands

Hold Things!

Poor Maple Guitar

A low-quality guitar made with maple wood.

Instrument Quality +1; Using an Instrument +1; Cogency +2.

Companion

Take a friend with you at all times.

A Kind Act

An act of kindness goes a long way...