Buy from the Red Rogue's Inn Bartender

Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

He doesn't buy from patrons unless they have something of great interest. If you're looking to sell he points you outside to the vendors on the streets.

Always

Always

A starving adventurer is a dead adventurer.

You'll need a good deal of food if you're going anywhere for a long period of time. It's 2 coins for 3 pieces of jerky, a small loaf of bread, and a water flask. None of it looks too fresh but you can't complain about the prices.

            2
            You need 2 x Coins  (you have 20)

            2
            Unlocked with 2 x Coins  - you have 20

A rat pup could chew through what you're wearing right now.

At least some leather or cloth armor is a must. It's a little worn, certainly not new, but there's pockets and padding. 6 coins for the set.

            6
            You need 6 x Coins  (you have 20)

            6
            Unlocked with 6 x Coins  - you have 20

Hmm... you have no weapon.

The bartender apologizes and states that good quality weapons can only be found regularly at the thieve's guild. Only the guards are allowed to have anything above a baton or a walking stick. Perhaps this'll have to do. He offers to sell you an oak walking stick for 4 coins. It's very dense and could certainly still do some damage until you find something better.

The basic adventurers pack.

You want to hug the bartender for making everything so easy and including all the essentials in one convenient little pack. It even attaches to your belt!! The satchel is about the size of your shoe and contains 2 shurikens, a small but sturdy knife more useful for sawing at things than for dealing damage, two empty vials, one smokestick, three matches, a crowbar, a candle, pad of parchment, and antitoxin. You stop jumping for joy when you see it is priced at 9 coins. That's more than your room was...

            9
            You need 9 x Coins  (you have 20)

            9
            Unlocked with 9 x Coins  - you have 20

For the things that won't fit in a pack...

You can also buy a 14 foot hemp rope, map scroll case, a hooded lantern, a thick wool cloak, a backpack, and a large water skin. The lot costs 8 coins. Who cares about encumbrance? You have STUFF!!!

            8
            You need 8 x Coins  (you have 20)

            8
            Unlocked with 8 x Coins  - you have 20

Buy a map piece of the Dwarven ruins, Anvelmara

The old city lies underneath the mountains and contains more secrets than you could hope for. This costs 5 coins.

            5
            You need 5 x Coins  (you have 20)

            5
            Unlocked with 5 x Coins  - you have 20

Buy a map of Isterna

It contains notations and symbols for all the little holes in the walls, some you can't even make out but would check anyways. This costs 2 coins.

Or you could just memorize all of them.

Isterna isn't that big of a town, but there are several maps and you would have to look quickly. (This is equivalent to buying 6 maps.)


He pulls the maps back as he realizes what you were doing.

Too late. You already have a perfect mental picture of them.

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.

You now have 6 x Map of Isterna.


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Buying from the Red Rogue's Inn bartender 1

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Map of Isterna

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.


*Note* Important update

*NOTICE* This game is currently in a hiatus period, and updates will be coming soon. I am aware that many characters are currently locked in the final battle area, so the very least I can do is give them the ability to return to the mansion. The bazaar.... may or may not happen. When I made this game I didn't understand how Storynexus worked and as such it has become very messy. No promises, but if I continue it past the end of this last act it might be an entirely separate sequel game that is much less linear. If I create the bazaar of the gods it will be in the second game. I recognize that many of you put money into this game, and I am eternally grateful. Therefore, even if I work on a sequel I will continue to add side stories and bug fixes to this game. Happy adventuring! For newer players, you can still continue throughout the game, although I cannot guarantee it will be bug-free once you reach the caves as it has not been thoroughly playtested. ALSO DO NOT travel to the mansion once you have passed "The Puppetmaster's Lair, Curving Tunnel: 7" as there are not yet teleports for this segment (I haven't tested them and they could leave characters permanently trapped.

Always

Always


a stranger

A past yet to be revealed


Bug fix if you don't have a class

If you ended up not having a Sorcerer or Rogue class and are stuck in the game pick a class here that will hopefully get you past the bug. Let me know if you still have trouble :) alyssabarstow@yahoo.com

Always

Always

Choose Sorcerer

A slightly easier class to play

Rogue

This class gets easier when you find better weapons


Choose Sorcerer

A slightly easier class to play

How far you have until you move up a class level

You now have 20 x Experience.

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

An occurrence! Your 'Class- Sorcerer' Quality is now 1!


a stranger

A past yet to be revealed

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Experience

How far you have until you move up a class level


a stranger

A past yet to be revealed


Quests

Inventory related quests and other available opportunities are here. Check the other deck for inventory related actions. Click on a quest to embark on it, there is no time limit or urgency although some things will end a quest. For example if you have a quest to talk to Aeriel about a lost treasure and you kill her... unless you have a cleric resurrect her and you get the quest again then it's just not going to happen. Some opportunities only last for while you're in an area or talking to a certain person, but don't feel pressured to check it every other action. They will probably come back. If not there will be others.

Always

Always

Look for secret areas and hideouts on the map of Isterna

You might not have the resources to figure out where secret stashes and meeting places are, but the thieves guild and lower jai- the what? Well they shouldn't be too hard to find.

            1
            You need 1 x Map of Isterna  (you have 6)

            1
            Unlocked with 1 x Map of Isterna  - you have 6

Look for secret stashes noted on the maps

It's all coming together now. It's a matter of chance, these maps aren't new- but perhaps you could make a fortune from turning over just the right loose brick?

            3
            You need 3 x Map of Isterna  (you have 6)

            3
            Unlocked with 3 x Map of Isterna  - you have 6


Is it buried under a tree? Is it behind that one loose brick on the magistrate's house?

You now have 1 x Locations of Secret Stashes in Isterna Known.


a stranger

A past yet to be revealed

Locations of Secret Stashes in Isterna Known 1

Is it buried under a tree? Is it behind that one loose brick on the magistrate's house?


What is this?

A scrap of paper floating along the ground? It appears to be a spell describing an extradimensional mansion! But how could that be, only very powerful mages could use this? Perhaps it is a gift from the gods. Maybe the gods want something from you in return also.

Sometimes

Sometimes

Fair enough. I'll take it.

This is akin to Mordenkainen's Magnificent Mansion, except much, much larger. I will constantly add more features to it and with Nex, gold, or other currencies you can add amenities to it that also affect the rest of your game experience. You know you want a tree that gives you golden apples. It's worth it. Click the button. (This is actually where a lot of the new content is going to be for now)


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Map of Isterna

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.


a stranger

A past yet to be revealed


Extras

Click for more links.

Always

Always

Click for more links.

Click here to access the latest news, updates, and ramblings!

To exit viewing extras simply follow through on one of the links- it won't cost any actions and will return you to the game. Um.. exit extras before you resume the game or that could become chaotic with that expanded stack blocking your cards :P


Click for more links.

An occurrence! Your 'Viewing extras' Quality is now 1!


a stranger

A past yet to be revealed


Inventory Actions

Stuff you can do with stuff in your inventory. Changes frequently.

Always

Always

Need any health potions?

You can buy 5 for 1 Nex. I really appreciate it :)

Restore Actions

Restore actions for 1 Nex, because I'm just that awesome :)


Make sure to keep your health up or some options might not be available.

You now have 5 x Health Potion.

You've gained 10 x Coins (new total 30).


a stranger

A past yet to be revealed

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed

Is it buried under a tree? Is it behind that one loose brick on the magistrate's house?


Reset

Always

Always

Reset story and qualities

For use of testing the game, bugs, or the desire to restart. This will erase all content.


a stranger

A past yet to be revealed


Death of a Songbird starting area

Death of a Songbird starting area

Something's off in the city of Isterna...

The moment you walk through the gates of the city you sense something off about it. The merchants beckon a little too loudly, and the guards are bowing too low. For a traveler's town you expected it to be welcoming, but this is a bit overwhelming.

Always

Always

Ask a passerby about lodgings.

Death of a Songbird starting area

Death of a Songbird starting area

It's not close to dusk yet, but you're bound to get sleepy eventually. And that stomach of yours isn't going to quiet itself.

Your purse is a little too empty

Death of a Songbird starting area

Death of a Songbird starting area

You've only just entered the town. You won't acquire funds by any dishonest means, but you aren't necessarily going to sing for your supper. Whatever skills you have it's time to put them to the test.


Ask a passerby about lodgings.

Death of a Songbird starting area

Death of a Songbird starting area

You spot a woman walking by you with a basket of exotic fruit

Upon asking her about a place to stay, something flickers across her eyes but is gone in an instant. Without saying a word, she points to her left over her shoulder just a ways ahead. You start walking, and as you look over your shoulder you find that she is throwing wary glances over hers. Perhaps it would be best to just take a short rest.

You now have 1 x Something's wrong here.

You now have 1 x Weary of travel.

You now have 20 x Coins.


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?


Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

You can't even remember how long you've been walking, let alone when the last time was you had a good pint of ale.

Always

Always

Head straight on

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Oh come on it's the main road in the middle of the day.

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

It's a ways away. Time to get away from some of the noise and take a side road.

They seem equally frequented, but mainly just by people going home rather than angsty vendors.

            1
            You need Something's wrong here 1 (you have 1)

            1
            Unlocked with Something's wrong here 1 - you have 1

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Choose a class if you don't have one already.

Sorcerer

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Rogue


Visit this card again to continue.

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Sorcerer


a stranger

A past yet to be revealed


Extras

Click for more links.

Always

Always

Click for more links.

To exit viewing extras simply follow through on one of the links- it won't cost any actions and will return you to the game. Um.. exit extras before you resume the game or that could become chaotic with that expanded stack blocking your cards :P


Click for more links.


a stranger

A past yet to be revealed


Inventory Actions

Stuff you can do with stuff in your inventory. Changes frequently.

Always

Always

Need any health potions?

You can buy 5 for 1 Nex. I really appreciate it :)

Restore Actions

Restore actions for 1 Nex, because I'm just that awesome :)


You now have 5 x Health Potion.


a stranger

A past yet to be revealed

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed


Story plans and ideas

Ideas of what I want to do later, little snippets about characters, and me waiting for new features in Storynexus o.o

Always

Always

More classes!

Sorcerer, Illusionist, and Rogue certainly aren't enough. I'm adding the standard roleplaying classics, i.e. barbarian, fighter, wizard, cleric, shaman, monk, etc, but also plan on adding some more interesting and less common ones! These might include ninja, assassin, possessor, psion, and spellblade!

Selling!

I have already figured out a way to enable a user to sell their character's items, now I just have to implement it. This would be time consuming and tricky, especially to replicate it for different vendors, because I have to add a branch for each item separately T.T

Factions!

Soon a system will be created so that after killing monsters, clearing dungeons, or stopping crime you will receive faction points for a particular area! This will get you discounted prices and more story options.

Arg.

Can't figure out a way to make characters die when their health reaches zero T.T At least for now I'll make it so they can't fight anymore.

Ooh! Ooh! Houses!

Yes! Mwuahaha. It would take an insane amount of materials for a character to make one but it would be fun to taunt everyone :)

Going to see if I can implement code in here..

I know there's some simple little code tidbits to refer to a player character by their name or something like that, I'll toy with that for a while and see if it works. 2/12/13

Planar marketplace?

What is this thing you speak of? I have no knowledge of this bazaar in the sky... this is preposterous! No such marketplace is in development that contains every magic item in existence! It will absolutely not be released in early March, I assure you. 2/20/13

Alright.

Finally somewhat understand a much simpler process of equipping items that will save everyone lots of headaches. Will take a lot of reworking to do so I think- you know what I'm just going to make a patch list at this point. It makes me feel important :) 2/23/13 Did I mention It's almost my birthday?!?! four more days :D

Why do you dream while you're awake?

Who is the man with the box? When will I post content that answers all these agonizing questions?! Soon. Maybe. No really. Okay I'll get back to work now.


Your 'Viewing extras' Quality has gone!


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?


a stranger

A past yet to be revealed


Inventory Actions

Stuff you can do with stuff in your inventory. Changes frequently.

Always

Always

Restore some of your health.

            1
            You need 1 x Health Potion  (you have 5)

            1
            Unlocked with 1 x Health Potion  - you have 5

Need any health potions?

You can buy 5 for 1 Nex. I really appreciate it :)

Restore Actions

Restore actions for 1 Nex, because I'm just that awesome :)


Your actions have been refreshed!

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

You now have 2 x Shattered Dreams Like Far Off Memories.

Does this truly require explanation? Why do I waste my time on these descriptions...

You now have 1 x Candle.


a stranger

A past yet to be revealed

Shattered Dreams Like Far Off Memories

Shattered Dreams Like Far Off Memories 2

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed


Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

You can't even remember how long you've been walking, let alone when the last time was you had a good pint of ale.

Always

Always

Head straight on

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Oh come on it's the main road in the middle of the day.

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

They seem equally frequented, but mainly just by people going home rather than angsty vendors.

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Sorcerer

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Rogue


Visit this card again to continue.

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

An occurrence! Your 'Class- Rogue' Quality is now 1!

Your 'Class- Sorcerer' Quality has gone!


a stranger

A past yet to be revealed

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen


a stranger

A past yet to be revealed


Quests

Inventory related quests and other available opportunities are here. Check the other deck for inventory related actions. Click on a quest to embark on it, there is no time limit or urgency although some things will end a quest. For example if you have a quest to talk to Aeriel about a lost treasure and you kill her... unless you have a cleric resurrect her and you get the quest again then it's just not going to happen. Some opportunities only last for while you're in an area or talking to a certain person, but don't feel pressured to check it every other action. They will probably come back. If not there will be others.

Always

Always


Sometimes

Sometimes

Head over to the inn

Unlocked with Weary of travel 1 - you have 1

You can't even remember how long you've been walking, let alone when the last time was you had a good pint of ale...

You've got some coin,

Now it's time to go rent a room somewhere...

Quests

Inventory related quests and other available opportunities are here...

Inventory Actions

Stuff you can do with stuff in your inventory...

Bug fix if you don't have a class

Unlocked with  - you have 1; Unlocked with

If you ended up not having a Sorcerer or Rogue class and are stuck in the game pick a class here that will hopefully get you past the bug...

*Note* Important update

*NOTICE* This game is currently in a hiatus period, and updates will be coming soon...

Always

Always

Pickpocket someone.

Unlocked with Class- Rogue 1 - you have 1


a stranger

A past yet to be revealed


Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Always

Always

Head straight on

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Sorcerer

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

Rogue


You make it to the door uneventfully.

As you enter the inn

Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

The atmosphere of the place takes a completely different turn from what it was outside.

For entering through the back door for the first time

Head straight on

Head over to the inn

Death of a Songbird starting area

Death of a Songbird starting area

The friendly glances are starting to get a bit unsettling though. Maybe some food will loosen you up.

You have moved to a new area: Isterna- Red Rogue's Inn

You've gained 1 x Weary of travel (new total 2).

You've gained 1 x Something's wrong here (new total 2).


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?


Drunk men know everything

Already they've spilled pieces of stories and other things that could be very useful to you. The only problem is what to ask about... you can only inquire about so many things before someone gets suspicious.

See what gossip can be uncovered

Might as well, everyone's so drunk they won't remember what they've said five minutes from now.

You head over to a table and sit in an empty chair

The guys and girls welcome you like an old friend and you order pints for the lot of them. Time to get these guys to talk.

You now have 1 x Persuasive Personality.


a stranger

A past yet to be revealed

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Health Potion

Make sure to keep your health up or some options might not be available.


You decide to investigate

So one of the constables is a Sorcerer, eh?

Sorcerers are interesting enough to start with. Now one who is also in law enforcement, and as rich as these men are describing, he would have some artifacts of great worth at his residence. That is, if it's not just the brandy speaking.

Not now, but when the time is more convenient. Who knows what you could uncover?! You should probably get a room and turn in for the night before you arouse any more suspicion.

You now have 1 x Observant of shinies.

You now have 1 x You're asking too many questions.

An occurrence! Your 'The Constable Sorcerer' Quality is now !


a stranger

A past yet to be revealed

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.


a stranger

A past yet to be revealed


Bug fix if you don't have a class

If you ended up not having a Sorcerer or Rogue class and are stuck in the game pick a class here that will hopefully get you past the bug. Let me know if you still have trouble :) alyssabarstow@yahoo.com

Always

Always

Choose Sorcerer

A slightly easier class to play

Rogue

This class gets easier when you find better weapons


You now have 25 x Experience.


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Experience

How far you have until you move up a class level


a stranger

A past yet to be revealed


*Note* Important update

*NOTICE* This game is currently in a hiatus period, and updates will be coming soon. I am aware that many characters are currently locked in the final battle area, so the very least I can do is give them the ability to return to the mansion. The bazaar.... may or may not happen. When I made this game I didn't understand how Storynexus worked and as such it has become very messy. No promises, but if I continue it past the end of this last act it might be an entirely separate sequel game that is much less linear. If I create the bazaar of the gods it will be in the second game. I recognize that many of you put money into this game, and I am eternally grateful. Therefore, even if I work on a sequel I will continue to add side stories and bug fixes to this game. Happy adventuring! For newer players, you can still continue throughout the game, although I cannot guarantee it will be bug-free once you reach the caves as it has not been thoroughly playtested. ALSO DO NOT travel to the mansion once you have passed "The Puppetmaster's Lair, Curving Tunnel: 7" as there are not yet teleports for this segment (I haven't tested them and they could leave characters permanently trapped.

Always

Always


a stranger

A past yet to be revealed


Extras

Click for more links.

Always

Always

Click for more links.

To exit viewing extras simply follow through on one of the links- it won't cost any actions and will return you to the game. Um.. exit extras before you resume the game or that could become chaotic with that expanded stack blocking your cards :P


Click for more links.


a stranger

A past yet to be revealed

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed


Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

It's getting late, time to go get a room or some supplies.

The day was long and even an unseasoned adventurer like you knows not to stay out in an unfamiliar town after dark, even inside. You hope the room has a lock.

Always

Always

Get a standard room and be done with it.

The price is 4 coins a night, suspiciously cheap. If you find another rat in your blankets you swear... oh well, that's beside the point.

            4
            You need 4 x Coins  (you have 30)

            4
            Unlocked with 4 x Coins  - you have 30

What does he have to sell?

Judging by all the boxes and drawers surrounding the bartender and the fat stack of coins he's tipping into his pocket, business is good for a reason. If you're planning to go adventuring then supplies are a must.

Anything to look out for?

Thieves roaming the streets, merchants visiting, stolen treasure? Whether it's a warning or a quest information never hurt.


"A few people have disappeared lately..."

"Constables said that they been arrested, but no one's seen them in the jail. Makes me wonder if there's another section they ain't mentioning."

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

You now have 1 x Inklings About the Lower Jail.


a stranger

A past yet to be revealed

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Experience

How far you have until you move up a class level


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Health Potion

Make sure to keep your health up or some options might not be available.


Pickpocket someone.

Anything. A rat. A cow. It matters not whether they have pockets.

Sometimes

Sometimes

It's really a matter of luck

Sneaky

Sneaky. Nuff said.

An almost impossible challenge


Woops. Try again.

It's really a matter of luck

Sneaky

Sneaky. Nuff said.

A high-risk challenge

1 change point, 2 more needed to reach level 3.

You've gained a new quality: Sneaky at 2.

Sneaky 0 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

2 change points, 1 more needed to reach level 3.

Sneaky is increasing...


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Experience

How far you have until you move up a class level


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.


Pickpocket someone.

Sometimes

Sometimes

It's really a matter of luck

Sneaky

Sneaky. Nuff said.

A high-risk challenge


Woops. Try again.

It's really a matter of luck

Sneaky

Sneaky. Nuff said.

A high-risk challenge

2 change points, 2 more needed to reach level 4.

Sneaky has increased to 3!

Sneaky 2 failed in a challenge!

3 change points, 1 more needed to reach level 4.

Sneaky is increasing...


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Sneaky

Sneaky. Nuff said.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...


Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

The day was long and even an unseasoned adventurer like you knows not to stay out in an unfamiliar town after dark, even inside. You hope the room has a lock.

Always

Always

The price is 4 coins a night, suspiciously cheap. If you find another rat in your blankets you swear... oh well, that's beside the point.

What does he have to sell?

Judging by all the boxes and drawers surrounding the bartender and the fat stack of coins he's tipping into his pocket, business is good for a reason. If you're planning to go adventuring then supplies are a must.


Your growling stomach urges you to get some food.

You now have 1 x Hungry.

An occurrence! Your 'Buying from the Red Rogue's Inn bartender' Quality is now 1!


a stranger

A past yet to be revealed

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Experience

How far you have until you move up a class level


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Sneaky

Sneaky. Nuff said.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Health Potion

Make sure to keep your health up or some options might not be available.


Contact Information and other sites

Oh wow you're actually this interested? :')

Always

Always

Other sites

Dreamer7149 on Deviantart
Lyssa V on Pinterest
Alyssa Barstow on Pinterest

Ways to contact me about Storynexus stuff

Feel free to email me at alyssabarstow@yahoo.com I check this email frequently and as long as you don't spam me I will respond very soon! Would love to hear suggestions about content, or even hints on how to use Storynexus! If you want to live chat shoot me a message in google talk at Lyss53573@gmail.com although I'm not always on. Facebook? Eh. Email is better. But my Facebook is Alyssa Barstow (only send me a friend request if you happen to know me personally-small world!) Send me all the praise or bug alert messages you like though!

Etsy!

I've just started making Steampunk gear and selling it on Etsy, but need an item to be purchased before I can make more. I would really appreciate it if someone stops by! http://www.etsy.com/shop/GotSteampunk?ref=si_shop


a stranger

A past yet to be revealed

Buying from the Red Rogue's Inn bartender

Sneaky

Sneaky. Nuff said.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.


Change your avatar

Always

Always


You now have 1 x Avatar: Girl_1.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.


Bug fix if you don't have a class

If you ended up not having a Sorcerer or Rogue class and are stuck in the game pick a class here that will hopefully get you past the bug. Let me know if you still have trouble :) alyssabarstow@yahoo.com

Always

Always

Choose Sorcerer

A slightly easier class to play

Rogue

This class gets easier when you find better weapons


You've gained 25 x Experience (new total 50).


a stranger

A past yet to be revealed

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Experience

How far you have until you move up a class level


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Sneaky

Sneaky. Nuff said.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Health Potion

Make sure to keep your health up or some options might not be available.


Buy from the Red Rogue's Inn Bartender

Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

He doesn't buy from patrons unless they have something of great interest. If you're looking to sell he points you outside to the vendors on the streets.

Always

Always

A starving adventurer is a dead adventurer.

You'll need a good deal of food if you're going anywhere for a long period of time. It's 2 coins for 3 pieces of jerky, a small loaf of bread, and a water flask. None of it looks too fresh but you can't complain about the prices.

            2
            You need 2 x Coins  (you have 30)

            2
            Unlocked with 2 x Coins  - you have 30

A rat pup could chew through what you're wearing right now.

At least some leather or cloth armor is a must. It's a little worn, certainly not new, but there's pockets and padding. 6 coins for the set.

            6
            You need 6 x Coins  (you have 30)

            6
            Unlocked with 6 x Coins  - you have 30

Hmm... you have no weapon.

The bartender apologizes and states that good quality weapons can only be found regularly at the thieve's guild. Only the guards are allowed to have anything above a baton or a walking stick. Perhaps this'll have to do. He offers to sell you an oak walking stick for 4 coins. It's very dense and could certainly still do some damage until you find something better.

The basic adventurers pack.

You want to hug the bartender for making everything so easy and including all the essentials in one convenient little pack. It even attaches to your belt!! The satchel is about the size of your shoe and contains 2 shurikens, a small but sturdy knife more useful for sawing at things than for dealing damage, two empty vials, one smokestick, three matches, a crowbar, a candle, pad of parchment, and antitoxin. You stop jumping for joy when you see it is priced at 9 coins. That's more than your room was...

            9
            You need 9 x Coins  (you have 30)

            9
            Unlocked with 9 x Coins  - you have 30

For the things that won't fit in a pack...

You can also buy a 14 foot hemp rope, map scroll case, a hooded lantern, a thick wool cloak, a backpack, and a large water skin. The lot costs 8 coins. Who cares about encumbrance? You have STUFF!!!

            8
            You need 8 x Coins  (you have 30)

            8
            Unlocked with 8 x Coins  - you have 30

Buy a map piece of the Dwarven ruins, Anvelmara

The old city lies underneath the mountains and contains more secrets than you could hope for. This costs 5 coins.

            5
            You need 5 x Coins  (you have 30)

            5
            Unlocked with 5 x Coins  - you have 30

Buy a map of Isterna

It contains notations and symbols for all the little holes in the walls, some you can't even make out but would check anyways. This costs 2 coins.

Or you could just memorize all of them.

Isterna isn't that big of a town, but there are several maps and you would have to look quickly. (This is equivalent to buying 6 maps.)


Hmm... you have no weapon.

            4
            You need 4 x Coins  (you have 26)

            4
            Unlocked with 4 x Coins  - you have 26

It's a lot heavier than you thought it would be.

The staff will serve you well for the time being.

You've lost 4 x Coins (new total 26).

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

You now have 1 x Dense Oak Walking Stick.

You've gained 1 x Something's wrong here (new total 3).


a stranger

A past yet to be revealed

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Sneaky

Sneaky. Nuff said.


Story news

Stuff I've ACTUALLY gotten accomplished here!!

Always

Always

Bwuahaha it works!

Yes.... extras section worked on the first try *awkward victory dance* 1/ /13

Edit from Feb 2! 2/9/13

Fighting works! It was actually quite easy to implement, but in such a way that only my convoluted mind could understand its workings. Will gradually make loot and attacks more varied, not too hard but I'll add those in slowly because it's more subtle variation rather than new content.

Oh.. that was a big bug.

Didn't realize that the "Something's wrong here" quality was accidentally under quest instead of story which prevented it from increasing which locked out some events. Fixed now. Sorry bout' that. 2/2/13 Note: 2/9/13 Realized this has been happening with many other categories, with the numbers not rising. I have fixed this and grouped everything under ability or story. You may have to restart your game if you still have qualities that are only at 1 or nothing that should be higher. i.e. experience and something's wrong here.

Open world!

Once you escape from the city, whether you escaped with Shyl in the first place or not, stayed with him or left, you can now access the more open game part of the story! While adventuring through the wastes and open areas you can draw opportunities to attack monsters, ask questions, investigate your surroundings, etc. Look in the monster log under Random Lists to see information on monsters. 2/8/13

Spells!

There are now three spells available as of this moment, Acid Splash and Mending for Sorcerers, and Mage Hand for Illusionists. Spell-like abilites (such as sneak, blend in, and disappear will be added later for rogues.) 2/8/13

Achievements!

You can now collect achievements if you kill enough of one creature! Eventually I will work in a rewards system for this, probably under quests or inventory actions. The only creature with an achievements system so far is spiders 2/9/13

New monsters!

Have you noticed I have a strong affinity for dnd? I don't mean to infringe on copyright in any way, this was not my intention. I have been drawing influence from the books and wanted to keep the names the same so that anyone with for example the monster manual could look up more information on a Bodak. Keep in mind I don't use a dice system, but the background info, location, etc will be similar. If I need to I will change all the spell and monster names, but keep a list under the lists section of extras that shows their counterparts. 2/9/13

Anyone get to the twist yet?

If not, you'll find it somewhere in the Fallen Forest (geez, The Wastes, the Fallen Forest, where do I come up with these brilliant names?!). Just don't fall asleep... 2/10/13 DID I MENTION THE WALKING DEAD COMES BACK ON TODAY?!!? :'D

Maps!

I have maps now! A bit hastily and poorly drawn, but now there's no danger of me loosing track of directions in dungeons or when describing the world. From the town of Arashi to the Fallen Forest to the shop at the edge of the world, it has been mapped! I can't post them though because they have developer secrets written on them ;P 2/11/23

New content!

The caves are in the process of being developed! Finally! I was working on a sizeable chunk of content (in my mind at least)... so that should keep everyone busy for 5 minutes T.T Made new weapons for rogue and sorcerer class- figured it was about time. Shoot me an email if you like the game! alyssabarstow@yahoo.com 2/12/13

Planar Marketplace?

What is this thing you speak of? I have no knowledge of this bazaar in the sky... this is preposterous! No such marketplace is in development that contains every magic item in existence! It will absolutely not be released in early March, I assure you. 2/12/13

A twist in your story?

Hmm.. who is the man with the box in the shadows? Keep dreaming and you shall see.... 2/20/13

Scrying!

If you are a sorcerer and happen to find the scrying spell at the beginning of the caves you can now scry! I will add more and more options based on your circumstances for scrying on different people.

Recent bug fixes

•	The Fallen Forest bug has been fixed. If you had a cloak of dreams and your health was not low enough to go to sleep you were stuck with no more options. The health requirement for sleeping has been removed. Thanks to Midnight Voyager for being the first to point out a bug!
•	Fixed the occurrence rate of certain cards. Some that were supposed to be rare appeared too much, and others that were vital to progressing did not come up enough.
•	Fixed a bug where some attack cards only showed up in one area.
2/27/13 my birthday!!

Bronze serpent?

Didn't take very long to make that boss battle, and I'm quite pleased with it :) 3/2/13


Your 'Viewing extras' Quality has gone!


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.


Buy from the Red Rogue's Inn Bartender

Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

He doesn't buy from patrons unless they have something of great interest. If you're looking to sell he points you outside to the vendors on the streets.

Always

Always

You'll need a good deal of food if you're going anywhere for a long period of time. It's 2 coins for 3 pieces of jerky, a small loaf of bread, and a water flask. None of it looks too fresh but you can't complain about the prices.

            2
            You need 2 x Coins  (you have 26)

            2
            Unlocked with 2 x Coins  - you have 26

At least some leather or cloth armor is a must. It's a little worn, certainly not new, but there's pockets and padding. 6 coins for the set.

            6
            You need 6 x Coins  (you have 26)

            6
            Unlocked with 6 x Coins  - you have 26

Hmm... you have no weapon.

The bartender apologizes and states that good quality weapons can only be found regularly at the thieve's guild. Only the guards are allowed to have anything above a baton or a walking stick. Perhaps this'll have to do. He offers to sell you an oak walking stick for 4 coins. It's very dense and could certainly still do some damage until you find something better.

The basic adventurers pack.

You want to hug the bartender for making everything so easy and including all the essentials in one convenient little pack. It even attaches to your belt!! The satchel is about the size of your shoe and contains 2 shurikens, a small but sturdy knife more useful for sawing at things than for dealing damage, two empty vials, one smokestick, three matches, a crowbar, a candle, pad of parchment, and antitoxin. You stop jumping for joy when you see it is priced at 9 coins. That's more than your room was...

            9
            You need 9 x Coins  (you have 26)

            9
            Unlocked with 9 x Coins  - you have 26

You can also buy a 14 foot hemp rope, map scroll case, a hooded lantern, a thick wool cloak, a backpack, and a large water skin. The lot costs 8 coins. Who cares about encumbrance? You have STUFF!!!

            8
            You need 8 x Coins  (you have 26)

            8
            Unlocked with 8 x Coins  - you have 26

The old city lies underneath the mountains and contains more secrets than you could hope for. This costs 5 coins.

            5
            You need 5 x Coins  (you have 26)

            5
            Unlocked with 5 x Coins  - you have 26

Buy a map of Isterna

It contains notations and symbols for all the little holes in the walls, some you can't even make out but would check anyways. This costs 2 coins.

Or you could just memorize all of them.

Isterna isn't that big of a town, but there are several maps and you would have to look quickly. (This is equivalent to buying 6 maps.)


You now have a map of Isterna

Buy a map of Isterna

            2
            You need 2 x Coins  (you have 24)

            2
            Unlocked with 2 x Coins  - you have 24

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.

You now have 1 x Map of Isterna.

You now have 1 x Map Scroll Case.

You've lost 2 x Coins (new total 24).


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Map of Isterna

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.


*Note* Important update

*NOTICE* This game is currently in a hiatus period, and updates will be coming soon. I am aware that many characters are currently locked in the final battle area, so the very least I can do is give them the ability to return to the mansion. The bazaar.... may or may not happen. When I made this game I didn't understand how Storynexus worked and as such it has become very messy. No promises, but if I continue it past the end of this last act it might be an entirely separate sequel game that is much less linear. If I create the bazaar of the gods it will be in the second game. I recognize that many of you put money into this game, and I am eternally grateful. Therefore, even if I work on a sequel I will continue to add side stories and bug fixes to this game. Happy adventuring! For newer players, you can still continue throughout the game, although I cannot guarantee it will be bug-free once you reach the caves as it has not been thoroughly playtested. ALSO DO NOT travel to the mansion once you have passed "The Puppetmaster's Lair, Curving Tunnel: 7" as there are not yet teleports for this segment (I haven't tested them and they could leave characters permanently trapped.

Always

Always


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.


Pickpocket someone.

Anything. A rat. A cow. It matters not whether they have pockets.

Sometimes

Sometimes

It's really a matter of luck

Sneaky

Sneaky. Nuff said.

A high-risk challenge


Woo!

It's really a matter of luck

Sneaky

Sneaky. Nuff said.

A tough challenge

That one had a backpack! Jackpot!

2 change points, 3 more needed to reach level 5.

Sneaky has increased to 4!

Sneaky 3 failed in a challenge!

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

You now have 3 x Smokestick.

You now have 8 x Matches.

You've gained 22 x Coins (new total 46).

You've gained 4 x Candle (new total 5).


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Matches

For making fire.

Experience

How far you have until you move up a class level


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Matches

For making fire.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Map of Isterna

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.


Finish buying

Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

And get back to... whatever it was you were doing in the inn.

Always

Always


Your 'Buying from the Red Rogue's Inn bartender' Quality has gone!


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Matches

For making fire.


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Matches

For making fire.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Map of Isterna

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.


Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

The day was long and even an unseasoned adventurer like you knows not to stay out in an unfamiliar town after dark, even inside. You hope the room has a lock.

Always

Always

The price is 4 coins a night, suspiciously cheap. If you find another rat in your blankets you swear... oh well, that's beside the point.

            4
            You need 4 x Coins  (you have 46)

            4
            Unlocked with 4 x Coins  - you have 46

What does he have to sell?

Judging by all the boxes and drawers surrounding the bartender and the fat stack of coins he's tipping into his pocket, business is good for a reason. If you're planning to go adventuring then supplies are a must.


You've gained 1 x Hungry (new total 2).


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Matches

For making fire.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Map of Isterna

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.

Matches

For making fire.


Extras

Click for more links.

Always

Always

Click for more links.

Click here to access the latest news, updates, and ramblings!

To exit viewing extras simply follow through on one of the links- it won't cost any actions and will return you to the game. Um.. exit extras before you resume the game or that could become chaotic with that expanded stack blocking your cards :P


Click for more links.

An occurrence! Your 'Viewing extras' Quality is now 1!


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.

Matches

For making fire.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.

Matches

For making fire.


Finish buying

Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

And get back to... whatever it was you were doing in the inn.

Always

Always


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Matches

For making fire.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Map of Isterna

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.

Matches

For making fire.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.

Matches

For making fire.


Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

The day was long and even an unseasoned adventurer like you knows not to stay out in an unfamiliar town after dark, even inside. You hope the room has a lock.

Always

Always

The price is 4 coins a night, suspiciously cheap. If you find another rat in your blankets you swear... oh well, that's beside the point.

What does he have to sell?

Judging by all the boxes and drawers surrounding the bartender and the fat stack of coins he's tipping into his pocket, business is good for a reason. If you're planning to go adventuring then supplies are a must.


You've gained 1 x Hungry (new total 3).


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Matches

For making fire.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Map of Isterna

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.

Matches

For making fire.


Story plans and ideas

Ideas of what I want to do later, little snippets about characters, and me waiting for new features in Storynexus o.o

Always

Always

More classes!

Sorcerer, Illusionist, and Rogue certainly aren't enough. I'm adding the standard roleplaying classics, i.e. barbarian, fighter, wizard, cleric, shaman, monk, etc, but also plan on adding some more interesting and less common ones! These might include ninja, assassin, possessor, psion, and spellblade!

Selling!

I have already figured out a way to enable a user to sell their character's items, now I just have to implement it. This would be time consuming and tricky, especially to replicate it for different vendors, because I have to add a branch for each item separately T.T

Factions!

Soon a system will be created so that after killing monsters, clearing dungeons, or stopping crime you will receive faction points for a particular area! This will get you discounted prices and more story options.

Arg.

Can't figure out a way to make characters die when their health reaches zero T.T At least for now I'll make it so they can't fight anymore.

Ooh! Ooh! Houses!

Yes! Mwuahaha. It would take an insane amount of materials for a character to make one but it would be fun to taunt everyone :)

I know there's some simple little code tidbits to refer to a player character by their name or something like that, I'll toy with that for a while and see if it works. 2/12/13

Planar marketplace?

What is this thing you speak of? I have no knowledge of this bazaar in the sky... this is preposterous! No such marketplace is in development that contains every magic item in existence! It will absolutely not be released in early March, I assure you. 2/20/13

Alright.

Finally somewhat understand a much simpler process of equipping items that will save everyone lots of headaches. Will take a lot of reworking to do so I think- you know what I'm just going to make a patch list at this point. It makes me feel important :) 2/23/13 Did I mention It's almost my birthday?!?! four more days :D

Why do you dream while you're awake?

Who is the man with the box? When will I post content that answers all these agonizing questions?! Soon. Maybe. No really. Okay I'll get back to work now.


Your 'Viewing extras' Quality has gone!


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Matches

For making fire.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Map of Isterna

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed

Sneaky

Sneaky. Nuff said.

Matches

For making fire.


Quests

Inventory related quests and other available opportunities are here. Check the other deck for inventory related actions. Click on a quest to embark on it, there is no time limit or urgency although some things will end a quest. For example if you have a quest to talk to Aeriel about a lost treasure and you kill her... unless you have a cleric resurrect her and you get the quest again then it's just not going to happen. Some opportunities only last for while you're in an area or talking to a certain person, but don't feel pressured to check it every other action. They will probably come back. If not there will be others.

Always

Always

Stare into the flame

What will you see? Something inspiring? Something from your past?  Or an unspoken horror that is best left unknown...

            1
            You need 1 x Candle  (you have 5)

            1
            You need 1 x Matches  (you have 8)

            1
            Unlocked with 1 x Candle  - you have 5

            1
            Unlocked with 1 x Matches  - you have 8

Look for secret areas and hideouts on the map of Isterna

You might not have the resources to figure out where secret stashes and meeting places are, but the thieves guild and lower jai- the what? Well they shouldn't be too hard to find.

            1
            You need 1 x Map of Isterna  (you have 1)

            1
            Unlocked with 1 x Map of Isterna  - you have 1


That was unexpected

            1
            You need 1 x Candle  (you have 4)

            1
            You need 1 x Matches  (you have 7)

            1
            Unlocked with 1 x Candle  - you have 4

            1
            Unlocked with 1 x Matches  - you have 7

You have stared into the flames of the abyss, and gained both dreams and forebodings about things to come or that have been. As you are about to blow out the candle you notice a pair of dice sitting next to you. They weren't there before. Perhaps you should try your luck at them..

You've lost 1 x Candle (new total 4).

Double fives gets you rich, two evens will get you a mysterious follower, a two and a four causes nightmares, and snake eyes sells your soul. Sounds great!

You now have 1 x Enchanted Dice.

Something... something is wrong. A darkness hovers around you. "It will only get worse until you give it up..." a strange voice whispers.

You now have 1 x Haunted.

For whatever reason, your head is beginning to throb. Perhaps you just need water. Maybe you are wearing a cursed talisman? Someone might have hexed you. That spicy jerky may have been too much for you. No idea? Well be more ruddy alert then!

You now have 1 x Headaches.

You've lost 1 x Matches (new total 7).

They usually don't make sense, to you at least. Try to interpret them or ask someone or maybe just try to make them go away.

You now have 1 x Nightmares.

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

You've gained 1 x Shattered Dreams Like Far Off Memories (new total 3).

An occurrence! Your 'You Have Stared Into the Flame...' Quality is now 1!


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

Haunted

Something... something is wrong. A darkness hovers around you. "It will only get worse until you give it up..." a strange voice whispers.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Nightmares

They usually don't make sense, to you at least. Try to interpret them or ask someone or maybe just try to make them go away.

Shattered Dreams Like Far Off Memories

Shattered Dreams Like Far Off Memories 3

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

You Have Stared Into the Flame...

What you saw need not be remembered.

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Headaches

For whatever reason, your head is beginning to throb. Perhaps you just need water. Maybe you are wearing a cursed talisman? Someone might have hexed you. That spicy jerky may have been too much for you. No idea? Well be more ruddy alert then!

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Matches

For making fire.

Enchanted Dice

Double fives gets you rich, two evens will get you a mysterious follower, a two and a four causes nightmares, and snake eyes sells your soul. Sounds great!

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Map of Isterna

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Weary of travel

You are getting a bit tired. Once this reaches level three you could do with a short nap. At level five your awareness will start to go down. At level ten you will essentially develop temporary narcolepsy until you go to sleep or literally fall asleep.

Haunted

Something... something is wrong. A darkness hovers around you. "It will only get worse until you give it up..." a strange voice whispers.

You're asking too many questions

People are starting to take notice. The guards are giving you the look. It's only a matter of sentences before you are "dealt with".

Nightmares

They usually don't make sense, to you at least. Try to interpret them or ask someone or maybe just try to make them go away.

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

You Have Stared Into the Flame...

What you saw need not be remembered.

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Headaches

For whatever reason, your head is beginning to throb. Perhaps you just need water. Maybe you are wearing a cursed talisman? Someone might have hexed you. That spicy jerky may have been too much for you. No idea? Well be more ruddy alert then!

Sneaky

Sneaky. Nuff said.

Observant of shinies

Shinies lie in wait to be taken at every corner. No one will miss that copper piece behind the barrel... but that fat purse might be a more difficult catch...

Class- Rogue

The shadows are your home, and despite most peoples' distrust of you they will always come running when there's something to be unlocked or stolen

The Constable Sorcerer

He is apparently very rich and very magicky... according to some gossipy drunk men.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Matches

For making fire.

Enchanted Dice

Double fives gets you rich, two evens will get you a mysterious follower, a two and a four causes nightmares, and snake eyes sells your soul. Sounds great!

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Map of Isterna

Every map is different, and the more you have the more opportunities will pop up around the town and outlying areas.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.


Bug fix if you don't have a class

If you ended up not having a Sorcerer or Rogue class and are stuck in the game pick a class here that will hopefully get you past the bug. Let me know if you still have trouble :) alyssabarstow@yahoo.com

Always

Always

Choose Sorcerer

A slightly easier class to play

Rogue

This class gets easier when you find better weapons


Choose Sorcerer

A slightly easier class to play

You've gained 20 x Experience (new total 70).

Your 'Class- Rogue' Quality has gone!

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

An occurrence! Your 'Class- Sorcerer' Quality is now 1!